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[Rando] Treesanity, randomizing overworld trees. #5003

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@turbofist turbofist commented Feb 5, 2025

Adds Treesanity, shuffles items into trees, roll into them to obtain the item.
Trees have a special appearence when holding items.

  • Tree hints
  • Randomized trees compatible with GS trees
  • Custom appearance for trees containing items
  • Most compatible locations added

image

@turbofist turbofist changed the title Treesanity, randomizing overworld trees. [Rando] Treesanity, randomizing overworld trees. Feb 5, 2025
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Noticed I was using the wrong hint format for some checks, fixed that as well.

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Just finished up the last thing I wanted to work on, trees instantly reverting to their normal appearance once a check has been collected, if there are no other remarks I feel finished with the first iteration of treesanity.

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serprex commented Feb 28, 2025

@turbofist on discord someone was asking about trees:

Got a question: Are all the trees in hyrule field near the bombable rock grotto (the one with like 25 trees surrounding it) supposed to randomized or is it just a select few because I only have like 8 with triforce markings

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@turbofist on discord someone was asking about trees:

Got a question: Are all the trees in hyrule field near the bombable rock grotto (the one with like 25 trees surrounding it) supposed to randomized or is it just a select few because I only have like 8 with triforce markings

This is intended, these trees are not recognized as individual actors as they are spawned from other actors, I will see if there is something that can be done about this eventually, and I will make this more clear in the rando menu description.

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