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Set base_path to directory of bundle file #90

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mildsunrise
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(See #74) Currently, something like

unityextract --all extracted/data.unity3d

will fail with KeyError: "No such asset: 'sharedassets0.resource'", while

cd extracted
unityextract --all data.unity3d

will work. This patch sets base_path to the same directory where the loaded Unity3D file is (by default), and mentions that Unity3D files can reference external files (for people who didn't know, like me).

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