forked from jonathanwin/yagv
-
Notifications
You must be signed in to change notification settings - Fork 7
Home
Heinz-Loepmeier edited this page Oct 30, 2020
·
16 revisions
Here are some examples of editing toolpaths with Blenders internal tools
convert to curve:
adding a built modifier will animate the curve when you press play in the timeline:
Gcode deformation with Lattice modifier and Lattice 'shrinkwraped' to underlaying support:
'randomize' curve tool for deformation of original mesh
Temp Z extrude to create faces and have access to Blenders weight painting tools,
in a second step moprh between shapeskeys of original und randomized mesh using the weightmap:
Subtle layer offset to achieve a pressfit for a linear potentiometer in a controller housing: