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fix: Odin inspector compatibility #41

fix: Odin inspector compatibility

fix: Odin inspector compatibility #41

Workflow file for this run

name: Unity Tests
on:
push:
branches: # Only run jobs if files changed on this branch
- master
paths: # Only run jobs if files changed at these paths
- '.github/workflows/**'
- 'Assets/**'
- 'Packages/**'
- 'ProjectSettings/**'
- 'ci/**'
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
jobs:
# Run the Unity tests
tests:
name: Run ${{ matrix.unity-version }} tests
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
unity-version:
- 2021.3.34f1
- 2022.1.24f1
- 2022.2.21f1
- 2022.3.17f1
- 2023.1.20f1
- 2023.2.5f1
steps:
# Checkout the repo
- name: Checkout
uses: actions/[email protected]
with:
lfs: true
fetch-depth: 0
# Cache library folder for faster tests
- name: Cache library
uses: actions/[email protected]
with:
path: Library
key: Library-${{ matrix.unity-version }}
restore-keys: |
Library-
# Run tests
- name: Run tests
uses: game-ci/unity-test-runner@v4
id: tests
with:
unityVersion: ${{ matrix.unity-version }}
coverageOptions: 'generateAdditionalMetrics;generateHtmlReport;generateBadgeReport;assemblyFilters:+Hertzole.ScriptableValues'
# Upload test results
- name: Upload test results
uses: actions/upload-artifact@v4
if: always()
with:
name: Test results - ${{ matrix.unity-version }}
path: ${{ steps.tests.outputs.artifactsPath }}
# Upload coverage results
- name: Upload test results
uses: actions/upload-artifact@v4
if: always()
with:
name: Coverage results - ${{ matrix.unity-version }}
path: ${{ steps.tests.outputs.coveragePath }}
sonarscan:
needs: [tests]
name: SonarScan
runs-on: ubuntu-latest
container: unityci/editor:ubuntu-2021.3.34f1-base-3.0.1
steps:
- name: Activate Unity
continue-on-error: true
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
run: |
echo "$UNITY_LICENSE" | tr -d '\r' > License.ulf
unity-editor -nographics -logFile /dev/stdout -manualLicenseFile License.ulf -quit
- name: Checkout repository
uses: actions/[email protected]
with:
lfs: true
fetch-depth: 0
- name: Cache library
uses: actions/[email protected]
with:
path: Library
key: Library-Scanner
restore-keys: |
Library-Scanner
- name: Install .NET
uses: actions/setup-dotnet@v4
with:
dotnet-version: |
8.x
- name: Install Java
uses: actions/setup-java@v4
with:
distribution: 'temurin'
java-version: '21'
- name: Install scanner
run: dotnet tool install dotnet-sonarscanner --tool-path . --version 6.0.0
- name: Generate Solution
run: unity-editor -nographics -logFile /dev/stdout -customBuildName scriptable-values -projectPath . -executeMethod GitTools.Solution.Sync -quit
# Get the coverage results from the artifacts
- name: Get test reports
uses: actions/download-artifact@v4
with:
name: Test results - 2021.3.34f1
path: Tests
# Get the test coverage results from the artifacts
- name: Get test coverage
uses: actions/download-artifact@v4
with:
name: Coverage results - 2021.3.34f1
path: Coverage
# The test results have a different path than what SonarQube can read.
# We need to remove the github/workspace/ path.
- name: Fix paths
run: |
chmod +x ./ci/fix_paths.sh
./ci/fix_paths.sh Coverage
# For now, just upload the fixed paths
- name: Upload fixed paths
uses: actions/upload-artifact@v4
with:
name: Fixed paths
path: Coverage
- name: SonarQube analysis
env:
FrameworkPathOverride: /opt/unity/Editor/Data/MonoBleedingEdge/
SONAR_TOKEN: ${{ secrets.SONAR_TOKEN }}
run: |
./dotnet-sonarscanner begin \
/o:"hertzole" \
/k:"scriptable-values" \
/d:sonar.host.url=https://sonarcloud.io \
/d:sonar.verbose=false \
/d:sonar.token=$SONAR_TOKEN \
/d:sonar.cs.nunit.reportsPaths=Tests/**.xml \
/d:sonar.cs.opencover.reportsPaths=Coverage/workspace-opencov/**.xml
dotnet build scriptable-values.sln
./dotnet-sonarscanner end /d:sonar.token=$SONAR_TOKEN