Releases: HoI4-LOTRMod-Team/HoI4-LotrMod
Releases · HoI4-LOTRMod-Team/HoI4-LotrMod
26-11-2024_11-54
Compatible HoI4 Version: v1.15.*
Bugfix:
- Fixed a bug with the "Create a University" focus in Angmar's focus tree
25-11-2024_17-02
Compatible HoI4 Version: v1.15.*
CONTENT:
- The Kingdom of Rhovanion from the Expanded submod has been integrated
- Foxy's Angmar neutral path (from the Expanded submod) has been integrated
BALANCE:
- The Foundry building has been rebalanced
- The piercing stat on spear equipment has been lowered somewhat
- The difference between difficulty modifiers has been adjusted
- Gondor has received a boost in power projection in the Ithilien crisis
- Manpower losses from resistance to occupation has been rebalanced
- The AI will now focus harder on staying up-to-date on infantry equipment
- Some Rebalancing of Rohan/Isengard
BUGFIX/QOL:
- Stopped focuses from being finishable when capitulated
- Fixed bug with Ered Luin's Lune Valley purchase event
- Fixed a bug where the fellowship newspaper event would pop up randomly late into the game
- Fixed several localization errors
- Fixed GUI problems in trade-view
- Fixed Free Orcs of Mordor's focuses to start revolutions in Gondor and Rohan
- "Restore Barad-Dur" focus now also grants a laboratory
- Eomer will return from exile even if Rohan doesn't control Helm's Deep
- Shire independence demand will no longer show up if the Shire is already independent
- Fixed minor visual bugs in equipment designer
- The Pro-Eorl resistance movement will now start even if Grima never gains over 18% influence (Delay will still be influenced)
- Fixed orc moria missing equipment in Moria CW
- Fixed ship icons not appearing correctly
17-11-2024_13-51
Compatible HoI4 Version: v1.15.*
- Fixed a bug with the 'Bulwark-Vassal' and 'Autonomous Tributary' autonomies
- Fixed the 'Secrets of Orcs' tech folder not showing up correctly
- Added new custom game rule for cohesive factions
- Added one new achievement
- Added/fixed some localizations and tooltips
- Extracted several hard-coded localizations
14-11-2024_17-14
Compatible HoI4 Version: v1.15.*
HOI4:
- Götterdämmerung: Updated mod to work with the new HoI4 version and DLC
- Alchemy and sorcery: Integrated new special projects system with 16 new special projects
- Raiding and infiltration: Integrated new raids system with 14 new raids
CONTENT:
- Achievements: Added 8 new achievements
- Buildings: Reworked all vanilla buildings, added several new types, including unique landmarks
- Rohan Rework: Reworked Rohan's focus tree, events and added new gameplay mechanics
- Added Dunland: In preparation for the Isengard rework, Dunland has been added as a new country
- AI rework: Reworked AI division template design and research priorities. Expect to find a lot more specialized divisions (including armored ones)
- Ered Luin: Revised and integrated Ered Luin and Ered Lindon from the Expanded Submod
- Ent Research Tree: Added new secret tech tree for the Ents (partially contributed by sealord72)
- Manpower numbers: All manpower/population numbers have been divided by 10 to provide more realistic values for medieval warfare. This should not affect balance
- Technology changes: Several techs in the Alchemy, Intrigue, Farming and Metalwork have received major changes or additions
BALANCE:
- Lowered the speed and organization of catapults (soft attack unchanged)
- Balrog, Giant and Ent units have received a major buff, while Spider units have received a minor one
- The AI is now more likely to vote for Martial or Hegemony Elven-Assembly types
- Unaligned Lothlórien's defense bonuses have been toned down
- Air/army XP gained from training has been significantly increased
- Air XP gained from air-combat and other missions has been significantly increased
- Army XP given by council-of-war advisors has been significantly increased
- AI Mordor now has a 20% chance to initiate the Ithilien Crisis
- Heavy infantry have received a major buff
VISUAL:
- Several unfitting focus and spirit icons have been replaced with new ones
- The map frame 3D Model has been replaced
- Cavalry units now use the vanilla horse models (without rider)
- The decisions and research tab UIs have been improved
- The trade tab UI has been improved
- The division template designer UI has been improved
- The equipment designer UI has been improved
- The train and deploy UI has been improved
- The production tab UI has been improved
- All division icons have been redone/reworked to provide better visual clarity
- All ship icons have been redone/reworked to provide better visual clarity
- The main menu, country-select screen and loading screen have been entirely reworked
BUGFIX / QOL:
- Fixed a bug that made the Catapult II tech available 2 years ahead of time
- Fixed ring not transferring when countries are annexed
- Added a custom game rule to disable the ring mechanic (experimental)
- Fixed several broken achievements
- Fixed several MIO-related traits that didn't apply correctly (contribution by Nannan22)
- Many, many more undocumented changes, adjustments and fixes
NOTE:
Save games from previous versions will not be compatible.
21-06-2024_16-14
Compatible HoI4 Version: v1.14.7
General:
- Fixed the "Beacon are lit" decisions not always working properly
- Fixed localization and image of referendum event
- Added local supply to several states
- Significantly increasedd the bonus range you get from setting supply hubs to 'motorized'
- Allowed several revolutionary countries to create their own factions (Contribution by sealord72)
Dorwinion:
- Added new custom icon for the Wine National Spirit (Contribution by yeoudal)
Dol Amroth:
- Fixed missing localization for events
Mordor:
- Added Sauron as a general when ring is obtained and Sauron is released
- Made sure the change of Isengard getting puppeted or refusing is not just up to change
- Added icon to "Secret Intel"
Arthedain:
- When Aragorn is growned king he now also becomes a general
- Added 6 new cities
Angmar:
- Sauron/Nazguls now also dies when in charge of Angmar
- Added Sauron as a general when ring is obtained and Sauron is released
30-03-2024_12-38
Compatible HoI4 Version: v1.14.1
Mordor:
- Two air related focuses from 70 days -> 35 days
- Reworked and relocated the "War Preparations" focus path
- Mordor no longer starts with any anti air since they never started with the research anyways
Gondor:
- Eyes of the White Tower will now bypass if you have already created a intelligence agency
- Made a various of small changes to the research focuceses of Gondor
Angmar:
- Incorrect focus filter removed from Dig out the mountains
- Added new event related to hidden path
- Now starts with one dockyard
Arthedain:
- Now starts with a small navy existing of three ships
- Now starts with two dockyards
General:
- Higher change AI Angmar goes down the republic path if Arthedain is restoring Arnor
- Renamed achievement Necromancer to Somehow He Has Returned
- Cavalry and Eagle/Nazgul designers now have the correct title shown
- World tension increase when Sauron is unleashed 25 -> 50
- Added 13 new achievements
- Extracted MIO-related, hard-coded localizations
11-03-2024_10-42
Compatible HoI4 Version: v1.14.1
Update to 1.14:
- Removed unused naval traits
- Fixed the map being completely black
- Replaced new DLC loading screen
Other:
- Fixed intel-ledger when the LaR isn't active
- Fixed Boromir-related fellowship events
- Fixed modifiers of long-term planner and luxury crafter advisors
- Fixed several typos and grammar mistakes
- Pushed back the departure date of Galadriel/Celeborn
- Replaced/Added several focus icons with new ones
- Added Cair Andros as a city
- Gondor's Minas Morgul related focuses now rename the city to Minas Ithil
19-02-2024_16-31
Compatible HoI4 Version: v1.13.6
Major:
- Designers and overhaul to Cavalry
- Designers and overhaul to Siege Equipment
- Designers and overhaul to Eagles/Fell-beasts
- Designers and overhaul to Ships
- Replaced vanilla forts with castle and encampment building types
Minor:
- Major buff to shore bombardment
- Added naval terrain to several strategic regions
- Increased the tension generated from war declarations
- Added 3D models for catapults and trebuchets
- Added “Release the Prisoners” decision
- Nerfed defense bonuses Lothlorien gets from their neutral path
- Removed the ability to lend-lease, sell or capture eagles/fell-beasts
- Fixed sending volunteers
- Adjusted consumer good usage of spirits and advisors to AATs consumer-goods changes
- Lowered cost of supply base and dockyard buildings
- Increased the amount you can zoom into the map
- Fixed the location of Tharbad
- Lowered the amount of civilian factories per construction line to 12
- Expanded Angmar’s secret focus branch
- Improved Gondor focus tree timings
- Added some prototypical achievements for future expansion
- A large amount of undocumented improvements and fixes
Internal (Relevant for sub-mod developers and contributors):
- Added new categories to the GFX Search tool, including scripted effects and triggers
- Added various new utility scripts
- Renamed a large amount unit-types and equipment types from their vanilla counterparts
- Extracted hard-coded localizations from ring-interception screen
- Extracted hard-coded localizations relating to Dol-Amroth
- Improved code formatting of some old machine-generated files
28-01-2024_16-15
Compatible HoI4 Version: v1.13.6
Arthedain:
- Replaced the generic focus tree part of Arthedain focus tree with a custom one
- Change of Rhudaur and Cardolan joining the faction of Arthedain is more relayable on things like opinion or having a non agression pact
- Gaining core on former Arnor now takes multible focuses instead of instant with the event
- Added events for when countries accept/denie entry to faction
- Added events for when coutrnies accept/denie reunification of Arnor
- Added way to get Aragorn as your leader onced you have reunited Arnor
- Added custom rule for Arthedain to set path to follow
- Expanded becoming cooperative/belligerent/revolutionary mechanic
- Changed the chief advisors
- Added a few new focus icons
- Added new start National Spirit "Eärendur legacy"
Angmar:
- Expanded Angmar focus tree with a few new focuses
- Added alternate path to the New Arnor path as Cooperative Angmar
- Added a new power balance between Government and Army for new Cooperative path
- "Intergrate trade within our faction" has been fixed, moved and now works as intended again
- Changed up the advisors a bit
Gondor:
- Fixed Unhistorical Cooperative path not being followed correctly by the AI when selected
- Fixed GON_meritocracy icon not showing up correctly due to name change
- Fixed Rid the world from evil focus not working correctly
- Fixed bug where Gondor wasnt allowed to sent volunteers when they should have been
- Fixed Prince of Terror not unlocking correctly after completing focus
- Isildurs Legacy spirit will now be removed when switching from Aragorn to Denethors path
- Added focus filter for Denethor Paranoia
- Small improvements on the AI
- "Stand Our Ground" now reduces Denethors Paranoia aswell
Other:
- Added world tension > 20% to "Suggest war with Gondor"
- On the generic tree small changes are made related to the AI
- Moved ring corruption to the decisions
- Fixed various missing focus icons in focus trees
- Add new chief advisor to Cardalon
- Recently added ideology related focus filters added to various focus trees
- Erebor help towards Moria is now based on there opinion on them
- The attempts to take the ring should now be in line with historical when historical is on
- Grima now gives a debuff on war support instead of a buff
- Added new decision for Mirkwood to deal with Mordor infleunce in Dol Guldur. (One the AI also knows how to use)
- Fixed Isengard Transportlines focus giving 10 infrastructure
- Siege Tower image not showing correctly has been fixed
- Lembas Bread works as attended again
- Lothlorien advisor Khelrum works as attended again
- Small changes and improvements on Erebor Focus tree. Changing a lot of the 70 days => 1 research bonus focuses and stuff
16-11-2023_21-46
Compatible HoI4 Version: v1.13.5
Fixed bug where Lothlorien could dismantle Ringwraiths without the ring