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Hobart2967 edited this page Aug 23, 2024
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Welcome to the GoDough wiki!
- Getting Started
- Dependency Injection
- Contextual Logging
- Node Bindings
- Godot Components
- Utilities
- Using Lifecycle hooks in services
- Threading
- Extension Methods
- 3D Bodies
Utility library for implement state of the art application development in Godot 4. Includes:
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Using .NET Standards:
- Logging Setup using ILogger interface (Microsoft.Extensions.Logging)
- Dependency Injection (Microsoft.Extensions.DependencyInjection)
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General utilities for Godot:
- Node Extension Methods