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Building Godot 3.5 for PlayStation Vita
Caroline Joy Bell edited this page Apr 15, 2024
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These steps must be done under Linux / Windows Subsystem for Linux (WSL).
If you haven't done so already, install the dependencies called for by the official Godot docs
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Install VitaSDK
# Clone and bootstrap git clone https://github.com/vitasdk/vdpm cd vdpm ./bootstrap-vitasdk.sh # Add to PATH (add this to ~/.bashrc for persistence after reboot) export VITASDK=/usr/local/vitasdk export PATH=$VITASDK/bin:$PATH # add vitasdk tool to $PATH # Finish install ./install-all.sh # Update vitasdk-update
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Install PVR-PSP2
# Clone, build and install git clone https://github.com/isage/vita-packages-extra cd vita-packages-extra/pvr_psp2 vita-makepkg vdpm *-arm.tar.xz
- Clone the repo
git clone https://github.com/Homebrodot/Godot
- Navigate to the cloned repo
cd Godot
- Checkout the
main/3.5
branch
git checkout origin/main/3.5
- Run
scons platform=vita
in the root of the repo. Addtarget=release
to the end to build for release instead of debug.
The editor releases add a Vita
exporter to the list -
it will generate a homebrew VPK file that can be installed on
your PlayStation Vita or PlayStation TV with VitaShell.
- 2.x
- 3.x
- Nintendo Wii
- 3.5 for Nintendo Switch
- 3.5 for Playstation Vita
- 4.x
- *New* Nintendo 3DS
- 4.2 for Nintendo Wii U
- Nintendo Switch