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Summary
Adds backgrounds to omnicamera vehicle sprites.
Content of the change
The omnicamera was currently using a sprite with a transparent background. This rendered the view from outside a vehicle as the camera floating above what ever the parent ground tile was. This change adds the same background used by the flood light to correct the visual issue.
Testing
Sprites look as they should appear.
Additional information
I'd really like to see the sprites match the correct part underneath (board/cloth board/heavy board), but even this small edit pushed my understanding of tilesets to it's limit.