A game about flying planes into the eye of a storm. Be the first science team to gather enough data and get out of the zone.
The game can be played for free online at (website link), or you can build and host it yourself with instructions below for maximum stability and customization.
The game is largely based on Ludo and similar board games, but with a unique board layout and real-time mechanics.
Every (x) seconds the player can roll a new die. A player can hold up to 3 dice in their hand. Dice are spent similar to action points in order to move the player's airplanes.
Diffirent planes require diffirent dice for diffirent actions. (More in the works, will expand with testing)
The board consists of 3 levels, the outer layer (The Sky) is 11 x 11 tiles, the middle layer (The Storm) is 7x7 tiles that houses moving debrie which can chrash planes and the inner layer (The Eye) is 3x3 tiles. Players Runways are located at each corner of The Sky, this is from where the players enter and exit the board.
The goal of the game is to get three planes from their Runways into The Eye and back. Inside The Eye there are Data Points {working title} which the player has to fly a plane over. The first player to get complete this task wins.
If you prefer running the server on your own machine, it's very simple.
Begin by downloading the entire repository. Make sure Node.js is installed on the client that will host the server. Then, install the necessary packages with this command:
npm i express socket.io
Run the game with:
node index.js
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Issues are written in present continuous tense (example "I am working"), issues are to be labled, and assigned a milestone and a project.
- documentation
- duplicate
- enhancment
- good first issue
- help wanted
- invalid
- qeusation
- wontfix
Milestone titles are written in present continuous tense (example "I am working") and outline larger sets on issues, each milestone when completed should contribute something significant to the project as a whole, such as aking the basic gameloop or adding online play.
All the issues and milestones are assigned the Into the Storm Project.
Commits are to be short and concice written in Past simple tense (example "I worked"), overviewing additions or scrapped things.
viktorrn & Zhongmin