Members of the group:
- Déric Augusto
- Hubert de Marcillac
- Ibrahim Souley
- Adrien Audren
Build auto: Gradle
/GameFiles ./gradlew run
GAMEPLAY
Beat the monster, collect the reward and access to the next floor. Each floor has its own type of monster and a reward to collect. You can enhance your capabilities by picking up a potion.
Floor 1 : reward +25% HP Floor 2 : able to use a shield to counter ennemies attack . . .
KEYBOARD CONTROLS
Q : left D : right
A : normal attack P : jump attack X : shield ( available from the third floor )
E : pause R : resume SPACE : start / continue ENTER : return to menu after game over