VaultFaster 2.2.0
Lazy Structure Templates included
VH U16 compatibility
- support for strucutre animations (RaidAnimation, XMarkAnimation and EliteAnimation)
- changed how ReferenceTileProcessor is handled since now it references weighted list of pallettes instead of a single pallette
- other compatibility changes
Added TemplateCofigurationEvent
- this is a better fix for the half-bedrock room since the old fix wasn't good enough
- similar to Template Generation event, but is called once per template instead of once per template per chunk
Changed how blocks are mapped to/from numerical ID
- this was needed for Lazy Structure Templates