Fix entity operation does not have enough reach range than expected #654
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What kind of change does this PR introduce? (Bug fix, feature, ...)
Feature
What is the current behavior? (You can also link to an open issue here)
The entity have to stick on the turtle in order to interact with Automata cores.
What is the new behavior (if this is a feature change)?
Now the Automata core can operate entities with normal player reach range.
Does this PR introduce a breaking change? (What changes might users need to make in their scripts due to this PR?)
N/A
Other information:
Should we also add pitch/yaw stuff for entity operations?