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Fix entity operation does not have enough reach range than expected #654

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merged 3 commits into from
Oct 6, 2024

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zyxkad
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@zyxkad zyxkad commented Aug 24, 2024

  • make some change to fake player
  • fix entity operation does not have enough reach range than expected

PLEASE READ THE GUIDELINES BEFORE MAKING A CONTRIBUTION

  • Please check if the PR fulfills these requirements
  • The commit message are well described
  • Docs have been added / updated (for features or maybe bugs which were noted). If not, please update the needed documentation here. Feel free to remove this check if you don't need it
  • All changes have fully been tested
  • What kind of change does this PR introduce? (Bug fix, feature, ...)
    Feature

  • What is the current behavior? (You can also link to an open issue here)
    The entity have to stick on the turtle in order to interact with Automata cores.

  • What is the new behavior (if this is a feature change)?
    Now the Automata core can operate entities with normal player reach range.

  • Does this PR introduce a breaking change? (What changes might users need to make in their scripts due to this PR?)
    N/A

  • Other information:
    Should we also add pitch/yaw stuff for entity operations?

@zyxkad zyxkad requested a review from SirEndii August 24, 2024 19:17
@SirEndii SirEndii added bug Something isn't working 1.19x labels Aug 28, 2024
@SirEndii SirEndii added this to the 0.7.x milestone Aug 28, 2024
@SirEndii SirEndii merged commit 9a8825f into IntelligenceModding:dev/1.19.2 Oct 6, 2024
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