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v1.5
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v1.5 Addition
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JerichoFletcher authored May 21, 2020
2 parents 463a95e + ab15132 commit 97a202e
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2 changes: 1 addition & 1 deletion UNITCLASSES.md
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Expand Up @@ -4,7 +4,7 @@
Mechanical Warfare introduces a tier system for units, which divides all units into 4 tiers (classes):
- Orange
- Cyan
- Purple (upcoming)
- Purple
- Red (upcoming)

Units in each class have a certain average DPS, ranging from low (Orange) to extreme (Red). Unit factories also have a color indicator on their tops to determine their respective unit classes.
47 changes: 42 additions & 5 deletions bundles/bundle.properties
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Expand Up @@ -11,6 +11,8 @@ item.mechanical-warfare-ap-shell.name = AP Shell
item.mechanical-warfare-ap-shell.description = Armor-piercing artillery shells to counter heavy armors.
item.mechanical-warfare-he-shell.name = HE Shell
item.mechanical-warfare-he-shell.description = High-explosive artillery shells made for long range strikes.
item.mechanical-warfare-mk2-module.name = MK2 Module
item.mechanical-warfare-mk2-module.description = A standard production module used in high-tech structures.
/// End Region Items

/// Liquids
Expand All @@ -29,7 +31,7 @@ block.mechanical-warfare-aegis.description = A durable short-ranged turret. Make
block.mechanical-warfare-incandescence.name = Incandescence
block.mechanical-warfare-incandescence.description = A small, powered turret that fires a focused beam of heat at enemies within its range.
block.mechanical-warfare-blow.name = Blow
block.mechanical-warfare-blow.description = A medium-ranged machinegun turret. Shoots piercing, high-velocity rounds.
block.mechanical-warfare-blow.description = A medium-ranged burst turret. Shoots armor-piercing, high-velocity rounds.
block.mechanical-warfare-nighthawk.name = Nighthawk
block.mechanical-warfare-nighthawk.description = A long-ranged sniper turret designated to fire high-velocity bullets with exceptional accuracy. Accepts raw items as ammo, but works better with assembled rounds.
block.mechanical-warfare-quake.name = Quake
Expand All @@ -38,6 +40,8 @@ block.mechanical-warfare-voltmeter.name = Voltmeter
block.mechanical-warfare-voltmeter.description = A Tesla tower-type turret. Fires electric arcs in rapid succession.
block.mechanical-warfare-ghost.name = Ghost
block.mechanical-warfare-ghost.description = An advanced anti-air turret. Shoots high-velocity flak bullets.
block.mechanical-warfare-seism.name = Seism
block.mechanical-warfare-seism.description = A more powerful version of Quake, with better firepower, range, and fire rate.
// End Region Turret
// Region Production
Expand All @@ -56,6 +60,11 @@ block.mechanical-warfare-reinforced-wall-large.description = Essentially an armo
/ Region Ground Units
block.mechanical-warfare-sabre-factory.name = Sabre Mech Factory
block.mechanical-warfare-sabre-factory.description = Assembles armored ground units equipped with acid-frag rockets.
block.mechanical-warfare-m-tron-factory.name = M-Tron Mech Factory
block.mechanical-warfare-m-tron-factory.description = Assembles M-Tron, a heavily armored ground unit equipped with energy rifle.
block.mechanical-warfare-chaos-array-factory.name = Chaos Array Factory
block.mechanical-warfare-chaos-array-factory.description = Assembles a powerful ground unit known as Chaos Array.
/ End Region Ground Units
/ Region Aerial Units
Expand All @@ -65,6 +74,10 @@ block.mechanical-warfare-shadow-factory.name = Shadow Destroyer Factory
block.mechanical-warfare-shadow-factory.description = Assembles heavy destroyer ships known as Shadow.
block.mechanical-warfare-scythe-factory.name = Scythe Destroyer Factory
block.mechanical-warfare-scythe-factory.description = Assembles Scythe, a massive destroyer ship, rising off the floor eradicating everything it encounters.
block.mechanical-warfare-serpent-factory.name = Serpent Assembling Pad
block.mechanical-warfare-serpent-factory.description = Assembles Serpent, a light helicopter mounted with light gun and missile launcher.
block.mechanical-warfare-battleaxe-factory.name = Battleaxe Fighter Factory
block.mechanical-warfare-battleaxe-factory.description = Assembles Battleaxe, an armored fighter ship equipped with rocket launcher.
/ End Region Aerial Units
// End Region Units
Expand All @@ -90,11 +103,15 @@ block.mechanical-warfare-stone-melter.name = Stone Melter
block.mechanical-warfare-stone-melter.description = Melts stone into searing lava.
block.mechanical-warfare-stone-centrifuge.name = Stone Centrifuge
block.mechanical-warfare-stone-centrifuge.description = Hardens lava into raw cobblestone by rapid spinning.
block.mechanical-warfare-mk2-assembler.name = MK2 Module Assembler
block.mechanical-warfare-mk2-assembler.description = Assembles MK2 Module used in high-tech and upgraded structures.
// End Region Crafting
// Region Upgrade
block.mechanical-warfare-halberd-ship-pad.name = Halberd Ship Pad
block.mechanical-warfare-halberd-ship-pad.description = Provides transformation into a scorpion-type fighter ship equipped with gatling gun. \nUse by tapping while standing on it.
block.mechanical-warfare-vortex-ship-pad.name = Vortex Ship Pad
block.mechanical-warfare-vortex-ship-pad.description = Provides transformation into a heavy ship armed with energy cannon. \nUse by tapping while standing on it.
block.mechanical-warfare-upsylon-mech-pad.name = Upsylon Mech Pad
block.mechanical-warfare-upsylon-mech-pad.description = Provides transformation into a moderately-armored powerful ground mech. \nUse by tapping while standing on it.
// End Region Upgrade
Expand All @@ -104,7 +121,7 @@ block.mechanical-warfare-core-origin.name = Core: Origin
block.mechanical-warfare-core-origin.description = The fourth newer version of the core capsule. Extremely durable and capable of withstanding extreme amount of damage.
block.mechanical-warfare-fire-aura.name = Fire Aura
block.mechanical-warfare-fire-aura.description = Applies fire damage to all units within it's range.
block.mechanical-warfare-fire-aura.description = Applies fire damage to all units within its range.
// End Region Effect
// Region Environtments
Expand All @@ -130,37 +147,57 @@ zone.mechanical-warfare-volcano.name = Volcano
zone.mechanical-warfare-volcano.description = One of several enormous active craters throughout the mountains. Stores extreme thermal potential energy. Expect high enemy activity.
zone.mechanical-warfare-front-gate.name = Front Gate
zone.mechanical-warfare-front-gate.description = A main gate to the enemy's capital. Heavily guarded, knowing that the main factory is inside. Uranium is present, but is already taken and fortified. Take out the two cores and move on.
zone.mechanical-warfare-back-door.name = Back Door
zone.mechanical-warfare-back-door.description = Past the rift is the Back Door. Narrow space and slight contamination. The enemy has fortified this area. Leave nothing behind.
/// End Region Zones

/// Region Mech
// Region Ground
mech.mechanical-warfare-upsylon-mech.name = Upsylon
mech.mechanical-warfare-upsylon-mech.description = A moderately-armored ground mech equipped with heavy shotgun.
mech.mechanical-warfare-upsylon-mech.weapon = Shotgun
mech.mechanical-warfare-upsylon-mech.ability = Plasma Flank Cannon
// End Region Ground

// Region Ship
mech.mechanical-warfare-halberd-ship.name = Halberd
mech.mechanical-warfare-halberd-ship.description = A durable ship equipped with gatling gun.
mech.mechanical-warfare-halberd-ship.description = A hit-and-run ship equipped with gatling gun. Releases orbs of concentrated energy while at peak velocity.
mech.mechanical-warfare-halberd-ship.weapon = Gatling Gun
mech.mechanical-warfare-halberd-ship.ability = Kugelblitz

mech.mechanical-warfare-vortex-ship.name = Vortex
mech.mechanical-warfare-vortex-ship.description = A heavy ship armed with energy cannon. Generates shield while shooting.
mech.mechanical-warfare-vortex-ship.weapon = Energy Cannon
mech.mechanical-warfare-vortex-ship.ability = Energy Shield
// End Region Ship
/// End Region Mech

/// Region Unit
// Region Ground Unit
unit.mechanical-warfare-sabre.name = Sabre
unit.mechanical-warfare-sabre.description = A well-armored unit that fires acid frag-rockets.
unit.mechanical-warfare-m-tron.name = M-Tron
unit.mechanical-warfare-m-tron.description = A heavily armored ground unit equipped with energy rifle.

unit.mechanical-warfare-anarchy.name = Anarchy
unit.mechanical-warfare-anarchy.description = A powerful ground unit equipped with upgraded Quake-type cannons.
unit.mechanical-warfare-nullifier.name = Nullifier
unit.mechanical-warfare-nullifier.description = Extremely durable and dangerous. Use AP ammo whenever encountered.
// End Region Ground Unit

// Region Hover Unit
unit.mechanical-warfare-phantasm.name = Phantasm
unit.mechanical-warfare-phantasm.description = An armored aerial unit equipped with flak gun.
unit.mechanical-warfare-phantasm.description = A light fighter equipped with flak gun.
unit.mechanical-warfare-shadow.name = Shadow
unit.mechanical-warfare-shadow.description = A heavy destroyer ship that fires quick bursts of bullets.
unit.mechanical-warfare-scythe.name = Scythe
unit.mechanical-warfare-scythe.description = A massive destroyer ship equiped with heavy shell launcher that rises off the floor destroying everything it comes across.
unit.mechanical-warfare-scythe.description = A massive destroyer ship equipped with heavy shell launcher that rises off the floor destroying everything it comes across.
unit.mechanical-warfare-battleaxe.name = Battleaxe
unit.mechanical-warfare-battleaxe.description = An armored fighter ship equipped with lava-frag rocket launcher.
// End Region Hover Unit

// Region Copter Unit
unit.mechanical-warfare-serpent.name = Serpent
unit.mechanical-warfare-serpent.description = A light helicopter mounted with light gun and missile launcher.
// End Region Copter Unit
/// End Region Unit
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