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Address review comments.
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JezuzLizard committed Dec 14, 2023
1 parent 96e67dc commit 8b62bc0
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Showing 2 changed files with 9 additions and 20 deletions.
11 changes: 5 additions & 6 deletions src/ObjLoading/Game/T6/AssetLoaders/AssetLoaderRawFile.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -29,21 +29,20 @@ bool AssetLoaderRawFile::CanLoadFromRaw() const
bool AssetLoaderRawFile::LoadAnimtree(
const SearchPathOpenFile& file, const std::string& assetName, ISearchPath* searchPath, MemoryManager* memory, IAssetLoadingManager* manager)
{
const auto uncompressedBuffer = std::make_unique<char[]>(static_cast<size_t>(file.m_length + 1));
const auto uncompressedBuffer = std::make_unique<char[]>(static_cast<size_t>(file.m_length));
file.m_stream->read(uncompressedBuffer.get(), file.m_length);
if (file.m_stream->gcount() != file.m_length)
return false;
uncompressedBuffer[static_cast<size_t>(file.m_length)] = '\0';

const auto compressionBufferSize = static_cast<size_t>(file.m_length + 1 + sizeof(uint32_t) + COMPRESSED_BUFFER_SIZE_PADDING);
const auto compressionBufferSize = static_cast<size_t>(file.m_length + sizeof(uint32_t) + COMPRESSED_BUFFER_SIZE_PADDING);
auto* compressedBuffer = static_cast<char*>(memory->Alloc(compressionBufferSize));

z_stream_s zs{};

zs.zalloc = Z_NULL;
zs.zfree = Z_NULL;
zs.opaque = Z_NULL;
zs.avail_in = static_cast<uInt>(file.m_length + 1);
zs.avail_in = static_cast<uInt>(file.m_length);
zs.avail_out = compressionBufferSize;
zs.next_in = reinterpret_cast<const Bytef*>(uncompressedBuffer.get());
zs.next_out = reinterpret_cast<Bytef*>(&compressedBuffer[sizeof(uint32_t)]);
Expand All @@ -59,14 +58,14 @@ bool AssetLoaderRawFile::LoadAnimtree(

if (ret != Z_STREAM_END)
{
std::cout << "Deflate failed for loading animtree file \"" << assetName << "\"" << std::endl;
std::cerr << "Deflate failed for loading animtree file \"" << assetName << "\"" << std::endl;
deflateEnd(&zs);
return false;
}

const auto compressedSize = compressionBufferSize + sizeof(uint32_t) - zs.avail_out;

reinterpret_cast<uint32_t*>(compressedBuffer)[0] = static_cast<uint32_t>(file.m_length + 1); // outLen
reinterpret_cast<uint32_t*>(compressedBuffer)[0] = static_cast<uint32_t>(file.m_length); // outLen

auto* rawFile = memory->Create<RawFile>();
rawFile->name = memory->Dup(assetName.c_str());
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18 changes: 4 additions & 14 deletions src/ObjWriting/Game/T6/AssetDumpers/AssetDumperRawFile.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ void AssetDumperRawFile::DumpAnimtree(AssetDumpingContext& context, XAssetInfo<R

if (rawFile->len <= 4)
{
std::cout << "Invalid len of animtree file \"" << rawFile->name << "\"" << std::endl;
std::cerr << "Invalid len of animtree file \"" << rawFile->name << "\"" << std::endl;
return;
}

Expand All @@ -28,7 +28,7 @@ void AssetDumperRawFile::DumpAnimtree(AssetDumpingContext& context, XAssetInfo<R

if (outLen > ANIMTREE_MAX_SIZE)
{
std::cout << "Invalid size of animtree file \"" << rawFile->name << "\": " << outLen << std::endl;
std::cerr << "Invalid size of animtree file \"" << rawFile->name << "\": " << outLen << std::endl;
return;
}

Expand All @@ -52,7 +52,6 @@ void AssetDumperRawFile::DumpAnimtree(AssetDumpingContext& context, XAssetInfo<R

Bytef buffer[0x1000];

size_t writtenSize = 0;
while (zs.avail_in > 0)
{
zs.next_out = buffer;
Expand All @@ -61,23 +60,14 @@ void AssetDumperRawFile::DumpAnimtree(AssetDumpingContext& context, XAssetInfo<R

if (ret < 0)
{
std::cout << "Inflate failed for dumping animtree file \"" << rawFile->name << "\"" << std::endl;
std::cerr << "Inflate failed for dumping animtree file \"" << rawFile->name << "\"" << std::endl;
inflateEnd(&zs);
return;
}

const auto inflateOutSize = sizeof buffer - zs.avail_out;

if (writtenSize + inflateOutSize >= outLen)
{
// Last byte is a \0 byte. Skip it.
stream.write(reinterpret_cast<char*>(buffer), inflateOutSize - 1);
}
else
{
stream.write(reinterpret_cast<char*>(buffer), inflateOutSize);
}
writtenSize += inflateOutSize;
stream.write(reinterpret_cast<char*>(buffer), inflateOutSize);
}

inflateEnd(&zs);
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