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Merge pull request #15 from JohannesDeml/release/1.0.1
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Release/1.0.1
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JohannesDeml authored Oct 17, 2021
2 parents 579cf23 + 084decf commit 7c7740b
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3 changes: 0 additions & 3 deletions Docs/nbn-overview-1.0.0.png

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5 changes: 4 additions & 1 deletion Kcp2k/kcp2k/KCP.asmdef
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{
"name": "kcp",
"references": [],
"rootNamespace": "",
"references": [
"GUID:63c380d6dae6946209ed0832388a657c"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": true,
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307 changes: 0 additions & 307 deletions Kcp2k/kcp2k/MirrorTransport/KcpTransport.cs

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27 changes: 27 additions & 0 deletions Kcp2k/kcp2k/VERSION
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V1.12 [2021-07-16]
- Tests: don't depend on Unity anymore
- fix: #26 - Kcp now catches exception if host couldn't be resolved, and calls
OnDisconnected to let the user now.
- fix: KcpServer.DualMode is now configurable in the constructor instead of
using #if UNITY_SWITCH. makes it run on all other non dual mode platforms too.
- fix: where-allocation made optional via virtuals and inheriting
KcpServer/Client/Connection NonAlloc classes. fixes a bug where some platforms
might not support where-allocation.

V1.11 rollback [2021-06-01]
- perf: Segment MemoryStream initial capacity set to MTU to avoid early runtime
resizing/allocations

V1.10 [2021-05-28]
- feature: configurable Timeout
- allocations explained with comments (C# ReceiveFrom / IPEndPoint.GetHashCode)
- fix: #17 KcpConnection.ReceiveNextReliable now assigns message default so it
works in .net too
- fix: Segment pool is not static anymore. Each kcp instance now has it's own
Pool<Segment>. fixes #18 concurrency issues

V1.9 [2021-03-02]
- Tick() split into TickIncoming()/TickOutgoing() to use in Mirror's new update
functions. allows to minimize latency.
=> original Tick() is still supported for convenience. simply processes both!

V1.8 [2021-02-14]
- fix: Unity IPv6 errors on Nintendo Switch
- fix: KcpConnection now disconnects if data message was received without content.
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