BOID System for Unity
Swarm Steering Behavious System for Unity.
- Directional Alignment with neighbouring agents
- Positional Cohesion of Swarm
- Seperation to avoid clumping
- Steering towards a goal
- Avoidance of obstacles
- Spatial Hashing for improved performance
Originally I made this for a Gama Jam. This is a slightly improved version in 3D and with minor improvements.