Skip to content

Commit

Permalink
Building step
Browse files Browse the repository at this point in the history
  • Loading branch information
Kade-github committed Dec 19, 2023
1 parent 684ea5a commit 5e705ef
Showing 1 changed file with 2 additions and 4 deletions.
6 changes: 2 additions & 4 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -102,11 +102,9 @@ Want to reload songs on the fly? Make some changes in the song folder and press

## Building

Create a Publicized Assembly of the game, through anything (I used BepInEx's one, oh and I can't provide this because its a paid game)
Please follow this step in the Slopcrew Building file (as we use the exact same method to find the Assembly-CSharp.dll) [here](E:\steamInstall\steamapps\common\BombRushCyberfunk)

(put that file in the root directory, called "Assembly-CSharp.dll")

And then open the .sln.
And then open the .csproj.

Make sure to add "https://nuget.bepinex.dev/v3/index.json" as a NuGet source. (in rider heres how it looks)

Expand Down

0 comments on commit 5e705ef

Please sign in to comment.