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CPU-based heightmap renderer with Minecraft-styled terrain.
Libraries required to run:
JOML (Java Open Math Library)
FastNoise

You can find them in about 2 minutes by doing a quick google search.
After that, you can run the project, sit back, and watch your computer explode, because the CPU is not meant for raytracing.
Also I have to include the licenses for the libraries I used I guess XD

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But I want the real Minecraft RTX mom

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MIT, MIT licenses found

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MIT
fastnoise_license.txt
MIT
joml_license.txt

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