A NonEuclidean rendering engine for Windows, written in C++ OpenGL. To see what this code is about, check out this video: https://youtu.be/kEB11PQ9Eo8
- Mouse - Look around
- AWSD - Movement
- 1 - 7 - Switch between different demo rooms
- Alt + Enter - Toggle Fullscreen
- Esc - Exit demo
For whoever out there is trying to play this demo but having a black screen (like mine) Enjoy! :)
(Btw the fix is really easy. Just find the "out vec4 gl_FragColor;" line in these 5 files: pink.frag, portal.frag, sky.frag, texture.frag, texture_array.frag and comment out the line mentioned earlier (which basically means adding "//" in front of the line, for example, "//out vec4 gl_FragColor;"). This fix was found by @multivac3834 at #45. This is just a longer explanation.)
Thank you @ehx-v1 for telling me how to ACTUALLY fix this issue. I also thank @multivac3834 for finding the fix.