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A 360 shooter made using SFML Game Features Include:

-Ability to shoot in any direction

-Expanded Enemy Spawing System (smaller enemies spawn upon death of a larger enemy)
    -One small enemy is spawned for each vertex of parent shape

-Collision detection using circular bounding boxes

-Special Ability with cooldown timer

-Rebounding when objects collide with window

-Gameplay adjustment using configuration file (convienient way of adjusting almost all aspects of gameplay)

-Download the demo file for a short clip of gameplay

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A 360 shooter made using sfml

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