A 360 shooter made using SFML Game Features Include:
-Ability to shoot in any direction
-Expanded Enemy Spawing System (smaller enemies spawn upon death of a larger enemy)
-One small enemy is spawned for each vertex of parent shape
-Collision detection using circular bounding boxes
-Special Ability with cooldown timer
-Rebounding when objects collide with window
-Gameplay adjustment using configuration file (convienient way of adjusting almost all aspects of gameplay)
-Download the demo file for a short clip of gameplay