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experimental final adjustment
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KimoriWasTaken committed Dec 3, 2021
1 parent d1d83f8 commit 49bc25b
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Showing 2 changed files with 7 additions and 7 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -180,7 +180,7 @@ Base health for creatures (percentage) = 200
# Setting type: Single
# Default value: 100
# Acceptable value range: From 1 to 500
Health gained per star for creatures (percentage) = 150
Health gained per star for creatures (percentage) = 200

## Base damage for creatures in percentage.
# Setting type: Single
Expand Down Expand Up @@ -210,7 +210,7 @@ Base attack speed for creatures (percentage) = 100
# Setting type: CreatureSectorWorldLevel
# Default value: Disabled
# Acceptable values: None, One, Two, Three, Four, Five, Disabled
World level required to enable creature sectors = Disabled
World level required to enable creature sectors = None

## Time that needs to pass before a creature sectors bonus level is reset in minutes (0 = disabled, 20 = one ingame day).
# Setting type: Int32
Expand All @@ -237,7 +237,7 @@ Duration of the map ping for creature sector level ups in seconds (0 is disabled
# Setting type: Toggle
# Default value: Off
# Acceptable values: Off, On
Displays the current creature sector level on the minimap = Off
Displays the current creature sector level on the minimap = On

[3 - Loot]

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Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
# Setting type: Toggle
# Default value: Off
# Acceptable values: Off, On
Lock Configuration = On
Lock Configuration = Off

## Reads the CreatureConfig.yml file if present. Configuration done via the YAML file will override the same settings done via the default configuration file. For everything not configured in the YAML file, the default configuration file will still be used.
# Setting type: Toggle
Expand Down Expand Up @@ -180,7 +180,7 @@ Base health for creatures (percentage) = 200
# Setting type: Single
# Default value: 100
# Acceptable value range: From 1 to 500
Health gained per star for creatures (percentage) = 150
Health gained per star for creatures (percentage) = 200

## Base damage for creatures in percentage.
# Setting type: Single
Expand Down Expand Up @@ -210,7 +210,7 @@ Base attack speed for creatures (percentage) = 100
# Setting type: CreatureSectorWorldLevel
# Default value: Disabled
# Acceptable values: None, One, Two, Three, Four, Five, Disabled
World level required to enable creature sectors = Disabled
World level required to enable creature sectors = None

## Time that needs to pass before a creature sectors bonus level is reset in minutes (0 = disabled, 20 = one ingame day).
# Setting type: Int32
Expand All @@ -237,7 +237,7 @@ Duration of the map ping for creature sector level ups in seconds (0 is disabled
# Setting type: Toggle
# Default value: Off
# Acceptable values: Off, On
Displays the current creature sector level on the minimap = Off
Displays the current creature sector level on the minimap = On

[3 - Loot]

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