Skip to content

Releases: Kirilllive/tuesday-js

Tuesday JS Release 54

01 Feb 17:00
Compare
Choose a tag to compare

TuesdayJS_tuesday_visual

Release of desktop version for Linux and using Electron framework.

Small studios and educational institutions have increasingly started to switch to Linux, mainly because of its availability. This is what prompted us to make a Linux version of the editor.

For convenience, the program is packed into deb and rpm files that can be used by most package managers. With their help, everything you need will be automatically added to the right places and shortcuts will be created in the quick access menu.

Other updates:

  • The Windows version will also be distributed in an msi file for installation.

  • Working with variables will be changed, in order to avoid compatibility issues and correct operation, it will not be possible to set short names for variables, and only Latin characters. These restrictions will not affect already created projects.

  • Creating new variables will be simplified and it will be possible to create them directly in modal windows, and not only in parameters as it was before

  • For macOS, there is no longer a requirement to confirm the first launch in the provisioning system.

  • In the Android version, problems with adding mp3 files to the release archive have been fixed.

  • Improved video element

  • Fixed text positioning in select buttons

  • Fixed conflicts and priority issues in CSS usage

  • Optimized some elements for better compatibility with Electron and other browsers.

Tuesday JS Release 52

14 Dec 14:28
Compare
Choose a tag to compare

 Tuesday JS Release 52

Expanded hotkey functionality, added the ability to delete objects on the stage using the Backspace and Del buttons, as well as duplicate them using the Shift+D buttons.

  • Fixed issues with using large ASCII images instead of texts,
  • Fixed conflicts between interface buttons and the "Screen Control" plugin
  • Fixed errors in the operation of the "Terrain map" and "Hidden object" editors in the FireFox browser

Tuesday JS Release 51

09 Nov 07:11
Compare
Choose a tag to compare

Tuesday JS Release 51

Improved "Hidden object" and "Terrain map" elements.

  • Fixed sprite size errors
  • Added "item" or "decoration" type of element.
  • Warning about unsaved data in a project to avoid accidental project closure.

We reached 500 stars on GitHub!!!

Tuesday JS Release 50

15 Sep 09:36
Compare
Choose a tag to compare

Tuesday JS Release 50

On September 8, the project turns 4 years old, and on that day the 50th anniversary release will be released.

  • Fixed problems with connecting external fonts
  • Fixed problems with variables in the Android version
  • Improved localization
  • Scrollbars have been restored to some components

Tuesday JS Release 49

06 Aug 19:43
Compare
Choose a tag to compare

 Tuesday JS Release 49

This version improves the performance of the FireFox browser, especially on Windows OS. Remove unnecessary scrollbars and added support for unique FireFox functions
Fixed the issue where the project name would disappear when creating a new project.

Tuesday JS Release 48

08 Jun 23:14
Compare
Choose a tag to compare

TuesdayJS

  • Fixed scrolling issues in Chrome browsers.
  • Fixed problem editing the "text app" element from the scene editor
  • Added new image display options
  • Added compatibility with the latest Chrome browsers updates

Tuesday JS Release 47

20 Apr 10:29
Compare
Choose a tag to compare

Tuesday JS Release 47

  • Improved usability of the Android version.
  • Changed default element styles.
  • In "Terrain map" editor, new elements will automatically inherit the style of the previous element.
  • Improved editor code (adapted for mobile devices) and code highlighting.
  • Fixed an error in the size of the cursor of the "Gamepad" element.

Tuesday JS Release 46 code syntax highlighting

30 Mar 10:07
Compare
Choose a tag to compare

_Users_kirilllive_Documents_TuesdayJS_translate_ja_tuesday_visual html

In this release we have completed work on the code syntax highlighting system. it is currently available for JavaScript and JSON, we will add this feature for HTML and CSS in the future.

  • The build process has been optimized, freezes and other problems with project build have been fixed.
  • Fixed bugs in using “next scene” in components.
  • Fixed an issue with hiding and animating an object at the same time.

Tuesday JS Release 42

28 Jan 08:50
Compare
Choose a tag to compare

tuesday js

  • The Android version has improved usability; some elements have become larger or changed their position.
  • Fixed problems with assigning parameters in the dialog settings.
  • Improved hotkey usage and fixed issues with hotkeys in the color settings window.

Tuesday JS Release 41

21 Dec 20:19
Compare
Choose a tag to compare

z9kPzd8u2rg

In this version we have updated all plugins to adapt them to the latest engine and web browser updates. We also fixed problems with multiple plugins running at the same time, sometimes they could interfere with each other.

Added dialogue reading function. When you activate the “Speech” plugin, a new “Speech Synthesis” section will appear in the settings of the text panel, dialogue and buttons, in which you can specify the voice and text to be read. You can specify that text reading should start when a dialog is launched or when a button is clicked.

Aspect ratio (plugin) - allows you to scale the size of the game screen while maintaining proportions. To do this, you need to specify the initial screen size in the project settings.

The animation for sprite movement functions have been updated so that the animation does not conflict with other engine functions, such as fast skip of dialogues.

A new element for randomly selecting the next block has appeared. Previously, this could only be done using JavaScript, but recently this feature has become very popular, so a graphical tool for settings of randomization has been added.

The interface and ergonomics of the mobile version have been improved, problems with closing the scene parameters panel have been fixed.

The video playback system has been updated and errors in video positioning in the scene have been fixed.

Added support for the Electron framework, both the engine itself and exported projects.