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newsletter: Add notes about WebGL
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Lubrsi committed Dec 30, 2024
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11 changes: 11 additions & 0 deletions src/content/newsletters/2024-12-31.mdx
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Expand Up @@ -58,6 +58,17 @@ We now implement the CSS `font-variant` shorthand property, and its longhands `f
and `font-variant-positional`. These are used to configure options on fonts, giving authors more control over their
typography.

### WebGL

There was some initial groundwork to implement [WebGL](https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API) with the
homegrown LibGL from the SerenityOS project in June 2022. This only saw the implementation of the "clear" draw operation, as
LibGL did not support shaders. This month, we've started implementing WebGL with the [ANGLE library](<https://en.wikipedia.org/wiki/ANGLE_(software)>),
allowing major progress to be made!

![](/assets/img/newsletter-dec-2024-webgl-github.png)
![](/assets/img/newsletter-dec-2024-webgl-shadertoy.png)
![](/assets/img/newsletter-dec-2024-webgl-unity-game.png)

### Credits

We'd like to thank everyone who contributed code this month:
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