Display Kinect data on an HTML5 canvas using WebSockets.
- Color frames
- Depth frames
- Body skeletons
This project connects a Kinect-enabled application to an HTML5 web page and displays the users' skeletons.
The application acts as a WebSocket server, transmitting new skeleton data whenever Kinect frames are available. The web page uses WebSockets to get the Kinect data and display them on a canvas.
Read more about WebSockets in the book Getting Started with HTML5 WebSocket Programming, by Vangos Pterneas.
- Developed by Vangos Pterneas for LightBuzz
- The WebSocket server application uses Fleck, by Jason Staten
You are free to use these libraries in personal and commercial projects by attributing the original creator of Vitruvius. Licensed under Apache v2 License.