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I implemented your source code and it worked perfectly if I ran both the client and server code on the same computer. However, if the client and server were on different computers it does not work. I want the client computer to send its data over a network to another computer's server is it possible to do that? Assuming both computers are connected to the same server. I was able to get TCP/IP connection going between two computers (as you can see below) and wanted to use your code to send the client across another computer which would be running the server code.
The text was updated successfully, but these errors were encountered:
It is definitely feasible, however, you'll need to properly setup the remote "server" computer and allow for incoming connections. Ensure your server computer can be accessed over the network and test with simple websocket handshake before integrating any Kinect-related functionality.
I implemented your source code and it worked perfectly if I ran both the client and server code on the same computer. However, if the client and server were on different computers it does not work. I want the client computer to send its data over a network to another computer's server is it possible to do that? Assuming both computers are connected to the same server. I was able to get TCP/IP connection going between two computers (as you can see below) and wanted to use your code to send the client across another computer which would be running the server code.

The text was updated successfully, but these errors were encountered: