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feat(capture): add AMD Display Capture for AFMF #3171
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feat(capture): add AMD Display Capture for AFMF #3171
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Thank you for the PR. This will be a nice addition!
src/platform/windows/display_amd.cpp
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/** | ||
* @brief Get the next frame from the producer thread. | ||
* If not available, the capture thread blocks until one is, or the wait times out. | ||
* @param timeout how long to wait for the next frame | ||
* @param out a texture containing the frame just captured | ||
* @param out_time the timestamp of the frame just captured | ||
*/ |
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/** | |
* @brief Get the next frame from the producer thread. | |
* If not available, the capture thread blocks until one is, or the wait times out. | |
* @param timeout how long to wait for the next frame | |
* @param out a texture containing the frame just captured | |
* @param out_time the timestamp of the frame just captured | |
*/ | |
/** | |
* @brief Get the next frame from the producer thread. | |
* If not available, the capture thread blocks until one is, or the wait times out. | |
* @param timeout how long to wait for the next frame | |
* @param out a texture containing the frame just captured | |
* @param out_time the timestamp of the frame just captured | |
*/ |
This should also probably be moved to the header (doxygen can complain if it exists in the header and implementation if there is any mismatch).
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Not sure what you mean here. I fixed the misaligned comment.
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I mean to move the documentation block to the .h
file instead of the .cpp
file.
@@ -1051,6 +1053,16 @@ namespace platf { | |||
} | |||
} | |||
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if (config::video.capture == "amd") { |
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if (config::video.capture == "amd") { | |
if (config::video.capture == "amd" || config::video.capture.empty()) { |
This should allot it to attempt amd
capture if the user hasn't explicitly set anything.
What should be our automatic order? The way it is now will try in this order:
- ddx
- amd
- wgc
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I moved amd first as AMD users would prefer it over ddx because it supports AFMF.
Only downside right now is the mouse cursor not being captured.
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I think it will be fine to be first once the issues like this are ironed out. No mouse capture is a pretty big downside at the moment.
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* Drain queued frames before termination
* Remove AMD Trace and debug statements * Add code comments
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Quality Gate failedFailed conditions See analysis details on SonarCloud Catch issues before they fail your Quality Gate with our IDE extension SonarLint |
So the latest AMD driver seems to have had a quality regression for AFMF 2 compared to the preview. I'll test again later but AFMF 2 looked so blurry and jittery on the latest drivers. |
Possibly another regression exposed with the ffmpeg 7.1 update? |
Codecov ReportAttention: Patch coverage is
Additional details and impacted files@@ Coverage Diff @@
## master #3171 +/- ##
=========================================
- Coverage 9.74% 7.56% -2.18%
=========================================
Files 101 102 +1
Lines 17975 18038 +63
Branches 8420 8477 +57
=========================================
- Hits 1751 1364 -387
- Misses 13330 13858 +528
+ Partials 2894 2816 -78
Flags with carried forward coverage won't be shown. Click here to find out more.
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FFmpeg 7.1 changelog doesn't tell me much, BUT I was surprised that a different Display Capture mode is not displaying frames out of order any more compared to previous experience. The AMF sdk release does mention that they updated ffmpeg to 7.0, so maybe they didn't test with 7.1. |
Description
This PR adds a new capture option under advanced settings - AMD Display capture.
The main purpose of this new capture method would be to capture AFMF frames.
Type of Change
.github/...
)Checklist
Known bugs
Known limitations
To do: