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Upd: map_fleet_preparation.py asst.py #4278

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@vcfch843875 vcfch843875 commented Oct 12, 2024

1.修改map_fleet_preparation.py以解决新号开荒时的编队识别问题
2.修改asst.py以解决与MAA的连接问题

修改以解决新号开荒时的编队识别问题
@vcfch843875 vcfch843875 changed the title vcfch843875 Update map_fleet_preparation.py Oct 12, 2024
@vcfch843875 vcfch843875 changed the title Update map_fleet_preparation.py Upd: map_fleet_preparation.py Oct 12, 2024
解决与MAA的连接问题
@vcfch843875 vcfch843875 changed the title Upd: map_fleet_preparation.py Upd: map_fleet_preparation.py asst.py Oct 12, 2024
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Air111 commented Oct 12, 2024

调低以后无法区分编队1和2的bar_opened,但其实这应该没啥关系,事实上目前FLEET_2_BAR打开的时候SUBMARINE_BAR也会被识别为打开。这东西应该是故意留在这的,练度过低的号会产生一系列问题,可能不如就由这个编队卡着。

修改asst.py应该拆开作为另一个pr,并且补充“连接问题”的详细信息

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调低以后无法区分编队1和2的bar_opened,但其实这应该没啥关系,事实上目前FLEET_2_BAR打开的时候SUBMARINE_BAR也会被识别为打开。这东西应该是故意留在这的,练度过低的号会产生一系列问题,可能不如就由这个编队卡着。

修改asst.py应该拆开作为另一个pr,并且补充“连接问题”的详细信息

asst.py的这个就是MAA里的那个文件现在不叫onnxruntime.dll而是onnxruntime_maa.dll,这样才能找到。

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