Neko is a 3D game engine based on SDL2 and OpenGL ES 3.0 that works on Desktop, WebGL2 and Nintendo Switch (port to Android and iOS possible) used at SAE Institute Geneva.
##Requirements Because we use C++17 filesystem, you will need Ubuntu 19.10 to compile with the latest libstdc++, Visual Studio 2019 is recommended on Windows.
- SDL2
- GLAD
- Box2D
- googletest
- taskflow
- imgui
- sole uuid
- xxhash
- std_image