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re expert plugin.
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JulioJerez committed Oct 14, 2024
1 parent 8e8d995 commit bf6a59d
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<Project>
<ProjectOutputs>
<ProjectOutput>
<FullPath>C:\Development\newton-dynamics\newton-4.00\applications\toolsAndWrapers\newtonUnreal\newton\Source\ThirdParty\newtonLibrary\x64\Release\ExampleLibrary.dll</FullPath>
<FullPath>C:\Unreal Projects\newtonPlugin\Plugins\newton\Source\ThirdParty\newtonLibrary\x64\Release\ExampleLibrary.dll</FullPath>
</ProjectOutput>
</ProjectOutputs>
<ContentFiles />
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#include "NewtonRigidBody.h"
#include "NewtonSceneActor.h"
#include "ThirdParty/newtonLibrary/Public/dNewton/ndNewton.h"
#include "ThirdParty/newtonLibrary/Public/thirdParty/GenerateConvecApproximation.h"
#include "ThirdParty/newtonLibrary/Public/thirdParty/ndConvexApproximation.h"

UNewtonCollisionConvexHull::UNewtonCollisionConvexHull()
:Super()
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#include "NewtonCollision.h"
#include "NewtonWorldActor.h"
#include "ThirdParty/newtonLibrary/Public/dNewton/ndNewton.h"
#include "ThirdParty/newtonLibrary/Public/thirdParty/GenerateConvecApproximation.h"
#include "ThirdParty/newtonLibrary/Public/thirdParty/ndConvexApproximation.h"

//FLinearColor UNewtonRigidBody::m_awakeColor(1.0f, 0.0f, 0.f);
//FLinearColor UNewtonRigidBody::m_sleepingColor(0.0f, 1.0f, 0.f);
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#include "NewtonCollisionLandscape.h"
#include "NewtonCollisionConvexHull.h"
#include "NewtonCollisionPolygonalMesh.h"
#include "ThirdParty/newtonLibrary/Public/thirdParty/GenerateConvecApproximation.h"
#include "ThirdParty/newtonLibrary/Public/thirdParty/ndConvexApproximation.h"

// Sets default values
ANewtonSceneActor::ANewtonSceneActor()
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#include "Newton.h"
#include "NewtonWorldActor.h"
#include "NewtonCollisionLandscape.h"
#include "ThirdParty/newtonLibrary/Public/thirdParty/GenerateConvecApproximation.h"
#include "ThirdParty/newtonLibrary/Public/thirdParty/ndConvexApproximation.h"

UNewtonSceneRigidBody::UNewtonSceneRigidBody()
:Super()
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