Releases
1.5.0
Majrusz's Progressive Difficulty 1.5.0 (1.19)
ported to 1.19
added Undead Army set bonus
added Undead Army armor in creative tab
added Warden Treasure Bag
added soul particles to spawn positions during the Undead Army to indicate where the undead will spawn
changed Enderium Axe stats (damage 13 -> 12)
changed Enderium Sword stats (damage 9 -> 10, attack speed 1.6 -> 1.4
changed Zombie group to be Miner group (Zombies with mining accessories)
changed Enderium Ingot crafting recipe
decreased health & damage bonuses on Expert and Master Modes (+20% -> +15% on Expert Mode, +40% -> +30% on Master Mode)
decreased double loot chance (25% -> 20% on Expert Mode, 75% -> 40% on Master Mode)
removed Hermes Boots
removed Ocean Shield
removed Giant, Elite Skeleton, Parasite and Sky Keeper mobs
removed bleeding and levitation effects from Enderium items
removed Enderman's attack that could trigger all nearby Endermans to attack the player
removed Creeperling's ability to destroy block (they still explode though)
removed Undead Army ability to create a monster spawner
reworked core features
reworked Creeper damage reduction (now Creepers take less damage from any explosion, not only others' Creepers)
reworked Drowned lightning attack (now it can only occur when it rains outside and is much likely to happen 25% -> 60%)
reworked custom ore generation
reworked custom mobs spawning
reworked item set tooltips
retested most of the features
made Tank attack Warden whenever they are close to each other
made Tank's attack do not hurt other Tanks
made Tank's special attack be able to disable shields
made Recall Potion work between dimensions
made Wither Sword display dynamically effect level and duration in tooltip
made double loot particles do not show when the drop is empty
updated most of the textures
renamed all items related to the End to Enderium (Enderium Axe etc.)
renamed Tattered Cloth to Cloth
renamed "game state" to "game stage" in the code, commands etc.
renamed Fisherman Treasure Bag to Angler Treasure Bag
fixed Treasure Bag loot progress
fixed Tank that did not attack mobs who attack them
fixed Tank animation (when there was multiple Tanks they could share arm animation)
fixed Bleeding effect (it sometimes could trigger other features multiple times, like Drowned lightning attack)
fixed many typos
code optimization
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