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Majrusz's Progressive Difficulty 1.7.0 (1.19.3)

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@Majrusz Majrusz released this 28 Feb 19:48
· 80 commits to 1.19.X since this release
  • added an additional progress bar for the Undead Army wave boss
  • added additional chat message when the Undead Army has arrived
  • added chat warning a few kills before the Undead Army starts (suggested by @nirakoji#2095)
  • added world fog during the Undead Army
  • added config for area radius of the Undead Army
  • added Ukrainian translation (thansk to @unroman)
  • added experience rewards after each wave instead of at the end of the raid
  • added crafting recipe for all Tattered Armor pieces to convert them to 1x Cloth
  • added Cerberus mob
  • added Cerberus Fang item
  • added Wither Potions and Tipped Arrows
  • added Soul Jar item as unique loot from Undead Army Treasure Bag
  • added Cloth as drop from all Undead Army mobs
  • added extra chat message to inform players that the Undead Army has become harder when starting Expert Mode
  • added /treasurebag unlockall command
  • added bold font for items recently unlocked in Treasure Bags
  • fixed Undead Army patrol spawn rate
  • fixed bug with extremely large groups of opponents (reported by @𝑪𝑯𝑫𝑹#7363 & @varo#5059)
  • fixed bug with Cursed Armor not being hostile sometimes (reported by @INooBTooMuch)
  • fixed bug with multiple groups (for instance sometimes the same Zombie could be a part of Zombie and Undead Patrol groups at the same time)
  • fixed certain configs comment
  • fixed bug when dying in the Overworld while having Enderium Set equipped
  • fixed bug with Treasure Bag progress
  • made the Undead Army progress bar show the total health of all undead mobs instead of their number
  • made Undead Army waves configurable (amount of waves, mob equipment etc.)
  • made blood particles last longer, and render upwards when on the ground
  • made Bleeding less lethal when the mob is not moving and more lethal when it is moving
  • made the Undead Army disable whenever the difficulty is set to Peaceful
  • made Bad Omen Potion apply Bad Omen for 90 minutes instead of 30 minutes
  • replaced the Undead Army wave number by roman letters
  • changed required undead kills to trigger the Undead Army from 100 to 75
  • redesigned Undead Army armor set
  • adjusted blood particles to spawn more/less frequently depending if the mob is moving
  • decreased Undead Army area radius from 100 to 70 blocks
  • increased chance for Undead Army mobs to drop their armor from 1.5% to 2.5%
  • decreased Cursed Armor assemble time from 4.5 to 2.5 seconds
  • updated Bad Omen Potion and Undead Army Treasure Bag textures
  • updated Spanish translation (thanks to @luskaner)
  • merged 3 Undead Army advancements to a single one
  • renamed Undead Army Armor to Tattered Armor
  • blocked Undead Army on Peaceful difficulty when using command and Undead Battle Standard
  • decreased Tank's heavy attack radius from 7.0 to 3.0
  • decreased Tank's attack knockback from 5.0 to 3.5
  • decreased Tank's attack damage from 8 to 6
  • reworked Undead Set
  • renamed Undead Army Armor to Tattered Armor
  • reworked how the data is saved on worlds (game stage etc.) (THIS CHANGE WILL MAKE CURRENT SAVES INCOMPATIBLE WITH 1.7.0 VERSION)
  • blocked possibility of Undead Army Patrol to spawn near the Undead Army
  • removed /undeadarmy undeadleft command
  • removed Cloth from Tank's loot table
  • removed Emeralds from Undead Army Treasure Bag