Releases
1.7.0
Majrusz's Progressive Difficulty 1.7.0 (1.19.3)
added an additional progress bar for the Undead Army wave boss
added additional chat message when the Undead Army has arrived
added chat warning a few kills before the Undead Army starts (suggested by @nirakoji #2095)
added world fog during the Undead Army
added config for area radius of the Undead Army
added Ukrainian translation (thansk to @unroman )
added experience rewards after each wave instead of at the end of the raid
added crafting recipe for all Tattered Armor pieces to convert them to 1x Cloth
added Cerberus mob
added Cerberus Fang item
added Wither Potions and Tipped Arrows
added Soul Jar item as unique loot from Undead Army Treasure Bag
added Cloth as drop from all Undead Army mobs
added extra chat message to inform players that the Undead Army has become harder when starting Expert Mode
added /treasurebag unlockall
command
added bold font for items recently unlocked in Treasure Bags
fixed Undead Army patrol spawn rate
fixed bug with extremely large groups of opponents (reported by @𝑪𝑯𝑫𝑹#7363 & @varo #5059)
fixed bug with Cursed Armor not being hostile sometimes (reported by @INooBTooMuch )
fixed bug with multiple groups (for instance sometimes the same Zombie could be a part of Zombie and Undead Patrol groups at the same time)
fixed certain configs comment
fixed bug when dying in the Overworld while having Enderium Set equipped
fixed bug with Treasure Bag progress
made the Undead Army progress bar show the total health of all undead mobs instead of their number
made Undead Army waves configurable (amount of waves, mob equipment etc.)
made blood particles last longer, and render upwards when on the ground
made Bleeding less lethal when the mob is not moving and more lethal when it is moving
made the Undead Army disable whenever the difficulty is set to Peaceful
made Bad Omen Potion apply Bad Omen for 90 minutes instead of 30 minutes
replaced the Undead Army wave number by roman letters
changed required undead kills to trigger the Undead Army from 100 to 75
redesigned Undead Army armor set
adjusted blood particles to spawn more/less frequently depending if the mob is moving
decreased Undead Army area radius from 100 to 70 blocks
increased chance for Undead Army mobs to drop their armor from 1.5% to 2.5%
decreased Cursed Armor assemble time from 4.5 to 2.5 seconds
updated Bad Omen Potion and Undead Army Treasure Bag textures
updated Spanish translation (thanks to @luskaner )
merged 3 Undead Army advancements to a single one
renamed Undead Army Armor to Tattered Armor
blocked Undead Army on Peaceful difficulty when using command and Undead Battle Standard
decreased Tank's heavy attack radius from 7.0 to 3.0
decreased Tank's attack knockback from 5.0 to 3.5
decreased Tank's attack damage from 8 to 6
reworked Undead Set
renamed Undead Army Armor to Tattered Armor
reworked how the data is saved on worlds (game stage etc.) (THIS CHANGE WILL MAKE CURRENT SAVES INCOMPATIBLE WITH 1.7.0 VERSION)
blocked possibility of Undead Army Patrol to spawn near the Undead Army
removed /undeadarmy undeadleft
command
removed Cloth from Tank's loot table
removed Emeralds from Undead Army Treasure Bag
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