Kit for adding NPCs and a solution for NPC+Player combat.
Contains:
- 9 enemy designs, melee and ranged
- Example Rifle that damages both NPCs and Players
- Components for assembling a variety of NPC encounter types
- Waypoint system for patrols and paths
- Ambush-style spawn camp example
- MOBA example
- Consumes a large amount of the networking budget.
- Ranged NPCs might get stuck shooting at a wall if the target is on the other side, without adapting their targeting.
- Allied NPCs can get stuck on each other if running exactly in opposite directions.
Check out our YouTube playlist to learn how to use the NPC AI Kit.
Please use GitHub issues or my thread on the Core Forums for feedback and support.
If you are interested in fixing issues and contributing directly to the code base, please see our contributing guidelines.
Licensed under the Apache License 2.0 license.