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Roadmap
Marcin edited this page Jun 24, 2021
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Some ideas might be considered valuable to put in the roadmap.
- integration (performance?) tests
- comment codebase for rustdoc
- implement ideas from Udemy rust https://www.udemy.com/course/rust-building-reusable-code-with-rust-from-scratch/
- rust linter
- scores should be displayed in different place than windows bar - preferably in part of the screen, at the bottom
- scores should be displayed at when game ends - in center of the screen
- maximum score gained so far should be remembered in a persistent way between game runs
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there should be different kinds of an obstacle, differed in graphics and in score(done in 0.3.0) - gameplay logic to generating should better - some research should be done for this; perhaps generate just a few obstacles, not constant number; also generate them only when sneak has eaten sth
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use textures for obstacles and snake segments(done in 0.3.0) - add sounds and background music
- add background image
- border should be draw around
- texture images should be better looking
- game should not panic when wall was hit or snake hit itself
- there should be some walls in the game board
- add some logger, as now all messages are just println`d (use https://github.com/drakulix/simplelog.rs)