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Move a definition down a bit
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MarioSMB committed Apr 9, 2019
1 parent 238d651 commit 7fb5019
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion mod/quake/server/weapons.qc
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,6 @@ void SpawnBlood(vector org, vector vel, float damage);
void SuperDamageSound(entity this);

// called by worldspawn
void placebullethole(vector pos);
PRECACHE(Weapons)
{
precache_sound("weapons/r_exp3.wav"); // new rocket explosion
Expand Down Expand Up @@ -640,6 +639,7 @@ Used by shotgun, super shotgun, and enemy soldier firing
Go to the trouble of combining multiple pellets into a single damage call.
================
*/
void placebullethole(vector pos);
void FireBullets(entity this, int shotcount, vector dir, vector spread)
{
bool bullet = false; // hipnotic bullet holes
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