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MarioSieg/README.md

Mario "Neo" Sieg

Software engineer specialized in game engines, GPU programming and compiler design.
Creator of a JIT-compiled scripting language and a modern 3D Vulkan game engine.
Currently studying mathematics and working on my research machine larning framework.

What I cannot create, I do not understand. -Richard Feynman

mariosieg's Top Languages

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  1. magnetron magnetron Public

    (WIP) A small but powerful, homemade PyTorch from scratch.

    C++ 468 18

  2. Bit-Twiddling-Hacks-Collection Bit-Twiddling-Hacks-Collection Public

    A single C header with many bitwise hacks

    C 28 4

  3. Corium Corium Public archive

    Corium is a modern scripting language which combines simple, safe and efficient programming.

    C++ 19 4

  4. soliton_engine soliton_engine Public

    C++ 20 Vulkan game engine with Lua scripting

    C++ 3

  5. KESTD-Ronin KESTD-Ronin Public archive

    Lightweight and cross platform game engine hobby project.

    C++ 10

  6. CyraxOS64 CyraxOS64 Public

    Small bootloader, kernel and OS for learning, hacking and experimenting.

    C 5