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Release 3 update 2

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@Dhranios Dhranios released this 03 Dec 21:25
· 8 commits to master since this release
  • Updated to 1.21.4
  • Added different blinking speeds to the Game Boy Horror radar
  • Added new Luigi expressions
  • Added new unused poison mushroom variant
  • Added opening and leaving the lab cutscenes
  • Added crows for the opening cutscene
  • Changed Game Boy Horror to shows the direction of nearby ghosts when on the clock screen (the one seen in the E3 Demo add-on)
  • Changed Game Boy Horror model and textures slightly (model is now composite models, and no longer at absurd scale)
  • Changed item entities that are about to despawn to blink
  • Changed item despawn timer to match original game
  • Changed haunted objects', and hide and seek box variants' names
  • Changed alt Luigi hat texture to have a rotated L
  • Changed items that change states to not move up/down upon state change
  • Changed Chauncey's hitbox in relation to the shot balls
  • Changed how loaded mansion exterior is handled
  • Changed 3DS Remake trophy to actual furniture; stand now had a model
  • Fixed pulling ghosts doesn't ensure they stay within vacuuming range
  • Fixed gallery detection is too short
  • Fixed merging Boolossus doesn't move to merging point
  • Fixed bash scare moving doesn't work correctly with non-every tick teleport frequency
  • Fixed Neville and (E3 Demo) Body slammers have no model
  • Removed freeroaming in the Boo woods
  • Removed Boo Woods music