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Nightly build

Nightly build #133

Manually triggered February 9, 2025 20:44
Status Failure
Total duration 4m 3s
Artifacts 1

nightly_build.yml

on: workflow_dispatch
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1 error and 15 warnings
create_release
Input required and not supplied: upload_url
build
Unexpected input(s) 'include-prerelease', valid inputs are ['dotnet-version', 'dotnet-quality', 'global-json-file', 'source-url', 'owner', 'config-file', 'cache', 'cache-dependency-path']
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build: FinModelUtility/Fin/Fin/src/scene/impl/SceneObjectImpl.cs#L56
Nullability of reference types in return type of 'OnTick? SceneObjectImpl.TickHandler.get' doesn't match implicitly implemented member 'OnTick ISceneObject.TickHandler.get' (possibly because of nullability attributes).
build: FinModelUtility/Fin/Fin/src/scene/impl/SceneObjectImpl.cs#L56
Nullability of reference types in return type of 'OnTick? SceneObjectImpl.TickHandler.get' doesn't match implicitly implemented member 'OnTick IReadOnlySceneObject.TickHandler.get' (possibly because of nullability attributes).
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context. Auto-generated code requires an explicit '#nullable' directive in source.
build: FinModelUtility/Fin/Fin/src/scene/SceneInstanceInterfaces.cs#L21
'ISceneInstance.Definition' hides inherited member 'IReadOnlySceneInstance.Definition'. Use the new keyword if hiding was intended.
build: FinModelUtility/Fin/Fin/src/scene/SceneInstanceInterfaces.cs#L23
'ISceneInstance.Areas' hides inherited member 'IReadOnlySceneInstance.Areas'. Use the new keyword if hiding was intended.
build: FinModelUtility/Fin/Fin/src/scene/SceneInstanceInterfaces.cs#L25
'ISceneInstance.Lighting' hides inherited member 'IReadOnlySceneInstance.Lighting'. Use the new keyword if hiding was intended.
build
Unexpected input(s) 'include-prerelease', valid inputs are ['dotnet-version', 'dotnet-quality', 'global-json-file', 'source-url', 'owner', 'config-file', 'cache', 'cache-dependency-path']
create_release
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
create_release
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
create_release
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/

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fin_model_utility
126 MB