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[O] update config example
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clansty committed Oct 3, 2024
1 parent e75a1fc commit 05d2df6
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40 changes: 34 additions & 6 deletions AquaMai/AquaMai.toml
Original file line number Diff line number Diff line change
Expand Up @@ -80,12 +80,6 @@ JudgeAdjustA=0.0
JudgeAdjustB=0.0
# Touch screen delay, unit is milliseconds, one second = 1000 milliseconds. Must be an integer
TouchDelay=0
# Window the game
Windowed=false
# Width and height for windowed mode, rendering resolution for fullscreen mode
# If set to 0, windowed mode will remember the user-set size, fullscreen mode will use the current display resolution
Width=0
Height=0
# Show detail of selected song in music selection screen
SelectionDetail=true
# Display framerate
Expand Down Expand Up @@ -114,6 +108,16 @@ SkipTrackStart=true
# Show reason when net icon is gray
ShowNetErrorDetail=true

[WindowState]
# If not enabled, no operations will be performed on the game window
Enable=false
# Window the game
Windowed=false
# Width and height for windowed mode, rendering resolution for fullscreen mode
# If set to 0, windowed mode will remember the user-set size, fullscreen mode will use the current display resolution
Width=0
Height=0

[TouchSensitivity]
# Enable custom sensitivity
# When enabled, the settings in Test mode will not take effect
Expand Down Expand Up @@ -159,3 +163,27 @@ E5=20
E6=20
E7=20
E8=20

[CustomKeyMap]
Enable = false
# These settings will work regardless of whether you have enabled segatools' io4 emulation
Test = "ScrollLock"
Service = "Pause"
Button1_1P = "W"
Button2_1P = "E"
Button3_1P = "D"
Button4_1P = "C"
Button5_1P = "X"
Button6_1P = "Z"
Button7_1P = "A"
Button8_1P = "Q"
Select_1P = "Alpha3"
Button1_2P = "Keypad8"
Button2_2P = "Keypad9"
Button3_2P = "Keypad6"
Button4_2P = "Keypad3"
Button5_2P = "Keypad2"
Button6_2P = "Keypad1"
Button7_2P = "Keypad4"
Button8_2P = "Keypad7"
Select_2P = "KeypadMultiply"
40 changes: 34 additions & 6 deletions AquaMai/AquaMai.zh.toml
Original file line number Diff line number Diff line change
Expand Up @@ -96,12 +96,6 @@ JudgeAdjustA=0.0
JudgeAdjustB=0.0
# 触摸屏延迟,单位为毫秒,一秒 = 1000 毫秒。必须是整数
TouchDelay=0
# 窗口化游戏
Windowed=false
# 宽度和高度窗口化时为游戏窗口大小,全屏时为渲染分辨率
# 如果设为 0,窗口化将记住用户设定的大小,全屏时将使用当前显示器分辨率
Width=0
Height=0
# 选歌界面显示选择的歌曲的详情
SelectionDetail=true
# 出现灰网时显示原因
Expand Down Expand Up @@ -131,6 +125,16 @@ SkipGameOverScreen=true
# 跳过乐曲开始界面
SkipTrackStart=true

[WindowState]
# 不启用的话,不会对游戏窗口做任何操作
Enable=false
# 窗口化游戏
Windowed=false
# 宽度和高度窗口化时为游戏窗口大小,全屏时为渲染分辨率
# 如果设为 0,窗口化将记住用户设定的大小,全屏时将使用当前显示器分辨率
Width=0
Height=0

[TouchSensitivity]
# 是否启用自定义灵敏度
# 这里启用之后 Test 里的就不再起作用了
Expand Down Expand Up @@ -176,3 +180,27 @@ E5=20
E6=20
E7=20
E8=20

[CustomKeyMap]
Enable = false
# 这里的设置无论你是否启用了 segatools 的 io4 模拟都会工作
Test = "ScrollLock"
Service = "Pause"
Button1_1P = "W"
Button2_1P = "E"
Button3_1P = "D"
Button4_1P = "C"
Button5_1P = "X"
Button6_1P = "Z"
Button7_1P = "A"
Button8_1P = "Q"
Select_1P = "Alpha3"
Button1_2P = "Keypad8"
Button2_2P = "Keypad9"
Button3_2P = "Keypad6"
Button4_2P = "Keypad3"
Button5_2P = "Keypad2"
Button6_2P = "Keypad1"
Button7_2P = "Keypad4"
Button8_2P = "Keypad7"
Select_2P = "KeypadMultiply"

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