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Run build

Run build #11

Manually triggered January 13, 2025 03:34
Status Success
Total duration 32m 15s
Artifacts 3

build.yml

on: workflow_dispatch
Matrix: Run builds for Windows, Mac, and Linux
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6 errors and 22 warnings
Run builds for Windows, Mac, and Linux (StandaloneOSX, 6000.0.31f1)
Addressable Asset Settings does not exist. Failed to create.
Run builds for Windows, Mac, and Linux (StandaloneOSX, 6000.0.31f1)
Addressable Asset Settings does not exist. Failed to create.
Run builds for Windows, Mac, and Linux (StandaloneWindows64, 6000.0.31f1)
Addressable Asset Settings does not exist. Failed to create.
Run builds for Windows, Mac, and Linux (StandaloneWindows64, 6000.0.31f1)
Addressable Asset Settings does not exist. Failed to create.
Run builds for Windows, Mac, and Linux (StandaloneLinux64, 6000.0.31f1)
Addressable Asset Settings does not exist. Failed to create.
Run builds for Windows, Mac, and Linux (StandaloneLinux64, 6000.0.31f1)
Addressable Asset Settings does not exist. Failed to create.
Run builds for Windows, Mac, and Linux (StandaloneOSX, 6000.0.31f1)
Unexpected input(s) 'modules', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
Run builds for Windows, Mac, and Linux (StandaloneOSX, 6000.0.31f1)
Cannot verify integrity of '77e707bd3ac4d7dc0af50e316ec82ed9d723c9946e2275d157c41d24697cc26e--UnityHubSetup.dmg'. No checksum was provided. For your reference, the checksum is: sha256 "c51dcdf4fd284e6edad24c90f33b1ae4daa160fed03029a9057a4b4e04d4a6d1"
Run builds for Windows, Mac, and Linux (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [Unity.TextMeshPro] - System.Void TMPro.TextMeshPro::GenerateTextMesh() - Method was given it's own cpp file because it is large and costly to compile
Run builds for Windows, Mac, and Linux (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [Unity.TextMeshPro] - System.Void TMPro.TextMeshProUGUI::GenerateTextMesh() - Method was given it's own cpp file because it is large and costly to compile
Run builds for Windows, Mac, and Linux (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [Unity.TextMeshPro] - System.Void TMPro.TMP_TextParsingUtilities::.cctor() - Method was given it's own cpp file because it is large and costly to compile
Run builds for Windows, Mac, and Linux (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [UnityEngine.TextCoreTextEngineModule] - System.Void UnityEngine.TextCore.Text.TextGeneratorUtilities::.cctor() - Method was given it's own cpp file because it is large and costly to compile
Run builds for Windows, Mac, and Linux (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [UnityEngine.TextCoreTextEngineModule] - System.Boolean UnityEngine.TextCore.Text.TextGenerator::ValidateHtmlTag(UnityEngine.TextCore.Text.TextProcessingElement[],System.Int32,System.Int32&,UnityEngine.TextCore.Text.TextGenerationSettings,UnityEngine.TextCore.Text.TextInfo,System.Boolean&) - High Variable Count of 242
Run builds for Windows, Mac, and Linux (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [UnityEngine.TextCoreTextEngineModule] - System.Boolean UnityEngine.TextCore.Text.TextGenerator::ValidateHtmlTag(UnityEngine.TextCore.Text.TextProcessingElement[],System.Int32,System.Int32&,UnityEngine.TextCore.Text.TextGenerationSettings,UnityEngine.TextCore.Text.TextInfo,System.Boolean&) - High Instruction Count of 6342
Run builds for Windows, Mac, and Linux (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [UnityEngine.TextCoreTextEngineModule] - System.Boolean UnityEngine.TextCore.Text.TextGenerator::ValidateHtmlTag(UnityEngine.TextCore.Text.TextProcessingElement[],System.Int32,System.Int32&,UnityEngine.TextCore.Text.TextGenerationSettings,UnityEngine.TextCore.Text.TextInfo,System.Boolean&) - High CodeSize of 18047
Run builds for Windows, Mac, and Linux (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [UnityEngine.TextCoreTextEngineModule] - System.Void UnityEngine.TextCore.Text.TextGenerator::ParsingPhase(UnityEngine.TextCore.Text.TextInfo,UnityEngine.TextCore.Text.TextGenerationSettings,System.UInt32&,System.Single&) - High Variable Count of 310
Run builds for Windows, Mac, and Linux (StandaloneWindows64, 6000.0.31f1)
Unexpected input(s) 'modules', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
Run builds for Windows, Mac, and Linux (StandaloneWindows64, 6000.0.31f1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Run builds for Windows, Mac, and Linux (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac, and Linux (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac, and Linux (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac, and Linux (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac, and Linux (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac, and Linux (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac, and Linux (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac, and Linux (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac, and Linux (StandaloneLinux64, 6000.0.31f1)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Run builds for Windows, Mac, and Linux (StandaloneLinux64, 6000.0.31f1)
Unexpected input(s) 'modules', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']

Artifacts

Produced during runtime
Name Size
Build-StandaloneLinux64-cb0d37a
354 MB
Build-StandaloneOSX-cb0d37a
551 MB
Build-StandaloneWindows64-
276 MB