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Run build

Run build #73

Manually triggered January 19, 2025 11:16
Status Failure
Total duration 20m 27s
Artifacts 1

build.yml

on: workflow_dispatch
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8s
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Matrix: Run builds for Windows, Mac
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3 errors and 21 warnings
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
ArgumentException: Scene file not found: ''.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
Process completed with exit code 1.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
ArgumentException: Scene file not found: ''.
check-branch
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Cannot verify integrity of '77e707bd3ac4d7dc0af50e316ec82ed9d723c9946e2275d157c41d24697cc26e--UnityHubSetup.dmg'. No checksum was provided. For your reference, the checksum is: sha256 "2386ea721321c12db94c90092dd95ef96476e8c3be7b2d82ec69bcbe3baad21d"
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [Unity.TextMeshPro] - System.Void TMPro.TextMeshPro::GenerateTextMesh() - Method was given it's own cpp file because it is large and costly to compile
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [Unity.TextMeshPro] - System.Void TMPro.TextMeshProUGUI::GenerateTextMesh() - Method was given it's own cpp file because it is large and costly to compile
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [Unity.TextMeshPro] - System.Void TMPro.TMP_TextParsingUtilities::.cctor() - Method was given it's own cpp file because it is large and costly to compile
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [UnityEngine.TextCoreTextEngineModule] - System.Void UnityEngine.TextCore.Text.TextGeneratorUtilities::.cctor() - Method was given it's own cpp file because it is large and costly to compile
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [Unity.InputSystem] - System.Void UnityEngine.InputSystem.FastTouchscreen::.ctor() - High Variable Count of 315
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [Unity.TextMeshPro] - System.Void TMPro.TextMeshPro::GenerateTextMesh() - High Variable Count of 216
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [Unity.TextMeshPro] - System.Void TMPro.TextMeshPro::GenerateTextMesh() - High Instruction Count of 9702
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [Unity.TextMeshPro] - System.Void TMPro.TextMeshPro::GenerateTextMesh() - High CodeSize of 29806
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
/Users/runner/work/uDesktopMascot/uDesktopMascot/Library/Bee/artifacts/MacStandalonePlayerBuildProgram/il2cppOutput/cpp: [Unity.TextMeshPro] - System.Void TMPro.TextMeshProUGUI::GenerateTextMesh() - High Variable Count of 221
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.

Artifacts

Produced during runtime
Name Size
Build-StandaloneOSX-66b37e2
1.17 GB