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Run build

Run build #107

Manually triggered January 23, 2025 12:47
Status Failure
Total duration 34m 24s
Artifacts 2

build.yml

on: workflow_dispatch
check-branch
5s
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Matrix: Run builds for Windows, Mac
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3 errors and 16 warnings
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
ArgumentException: Scene file not found: ''.
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Process completed with exit code 9.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
ArgumentException: Scene file not found: ''.
check-branch
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Cannot verify integrity of '77e707bd3ac4d7dc0af50e316ec82ed9d723c9946e2275d157c41d24697cc26e--UnityHubSetup.dmg'. No checksum was provided. For your reference, the checksum is: sha256 "2386ea721321c12db94c90092dd95ef96476e8c3be7b2d82ec69bcbe3baad21d"
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Script attached to 'VRMLoader' in scene 'Assets/uDesktopMascot/Scenes/SampleScene.unity' is missing or no valid script is attached.
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Shader warning in 'VRM10/Universal Render Pipeline/MToon10': 'MToon_TransformObjectToWorldDir': implicit truncation of vector type at /Users/runner/work/uDesktopMascot/uDesktopMascot/Library/PackageCache/com.vrmc.vrm/MToon10/Shaders/vrmc_materials_mtoon_forward_vertex.hlsl(42) (on metal)
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Shader warning in 'VRM10/Universal Render Pipeline/MToon10': 'MToon_TransformObjectToWorldDir': implicit truncation of vector type at /Users/runner/work/uDesktopMascot/uDesktopMascot/Library/PackageCache/com.vrmc.vrm/MToon10/Shaders/vrmc_materials_mtoon_forward_vertex.hlsl(42) (on metal)
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Shader 'Hidden/ltspass_cutout' uses 53 texture parameters, more than the 16 supported by the current graphics device.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.

Artifacts

Produced during runtime
Name Size
Build-StandaloneWindows64-
656 MB
uDesktopMascot_win64_installer
188 MB