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Merge pull request #4 from MidraLab/develop
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v0.0.1
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ayutaz authored Jan 12, 2025
2 parents 29638b7 + 58c1d6d commit a4215fe
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79 changes: 79 additions & 0 deletions .github/workflows/build.yml
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@@ -0,0 +1,79 @@
name: Run build
on:
workflow_dispatch: {}
push:
tags:
- 'v*'
jobs:
build:
name: Run builds for Windows, Mac, and Linux
strategy:
fail-fast: false
matrix:
targetPlatform:
- StandaloneWindows64
- StandaloneOSX
- StandaloneLinux64
# Unityのバージョンをここで指定します
unityVersion: ['6000.0.31f1']
include:
- targetPlatform: StandaloneWindows64
runsOn: ubuntu-latest
- targetPlatform: StandaloneLinux64
runsOn: ubuntu-latest
- targetPlatform: StandaloneOSX
runsOn: macos-latest
runs-on: ${{ matrix.runsOn }}
steps:
# リポジトリのチェックアウト
- name: Check out my unity project.
uses: actions/[email protected]

- name: Create LFS file list
run: git lfs ls-files -l | cut -d' ' -f1 | sort > .lfs-assets-id

# LFSファイルのキャッシュを取得する
- name: Restore LFS cache
uses: actions/[email protected]
id: lfs-cache
with:
path: .git/lfs
key: ${{ runner.os }}-lfs-${{ hashFiles('.lfs-assets-id') }}

# LFSファイルをPullする
- name: Git LFS Pull
run: |
git lfs pull
git add .
git reset --hard
# ファイル名にgitのハッシュを含めたいので$GITHUB_OUTPUTに保存しておく
- name: Set outputs
id: vars
run: echo "sha_short=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT

# Cache
- uses: actions/[email protected]
with:
path: Library
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-
# Unityプロジェクトのビルド
- name: Run the build for ${{ matrix.targetPlatform }}
uses: game-ci/[email protected]
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
targetPlatform: ${{ matrix.targetPlatform }}
unityVersion: ${{ matrix.unityVersion }}

# 成果物をZIPにしてアップロードする
- name: Upload the Build for ${{ matrix.targetPlatform }}
uses: actions/[email protected]
with:
name: Build-${{ matrix.targetPlatform }}-${{ steps.vars.outputs.sha_short }}
path: build
30 changes: 26 additions & 4 deletions Assets/Settings/UniversalRP.asset
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,14 @@ MonoBehaviour:
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m_LODCrossFadeDitheringType: 1
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m_ProbeVolumeBlendingMemoryBudget: 256
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m_MainLightShadowsSupported: 1
m_MainLightShadowmapResolution: 2048
Expand Down Expand Up @@ -67,21 +75,30 @@ MonoBehaviour:
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m_LocalShadowsAtlasResolution: 256
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m_VolumeFrameworkUpdateMode: 0
m_Textures:
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bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}
m_VolumeProfile: {fileID: 0}
apvScenesData:
obsoleteSceneBounds:
m_Keys: []
m_Values: []
obsoleteHasProbeVolumes:
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m_Values:
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m_PrefilteringModeAdditionalLight: 4
m_PrefilteringModeAdditionalLightShadows: 0
Expand All @@ -92,6 +109,7 @@ MonoBehaviour:
m_PrefilterDebugKeywords: 1
m_PrefilterWriteRenderingLayers: 1
m_PrefilterHDROutput: 1
m_PrefilterAlphaOutput: 1
m_PrefilterSSAODepthNormals: 1
m_PrefilterSSAOSourceDepthLow: 1
m_PrefilterSSAOSourceDepthMedium: 1
Expand All @@ -110,5 +128,9 @@ MonoBehaviour:
m_PrefilterSoftShadows: 0
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m_PrefilterNativeRenderPass: 1
m_PrefilterUseLegacyLightmaps: 0
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m_Textures:
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44 changes: 22 additions & 22 deletions Assets/UniversalRenderPipelineGlobalSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -35,24 +35,24 @@ MonoBehaviour:
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Expand Down Expand Up @@ -89,7 +89,7 @@ MonoBehaviour:
references:
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data:
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Expand All @@ -101,30 +101,30 @@ MonoBehaviour:
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data:
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data:
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data:
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Expand All @@ -137,21 +137,21 @@ MonoBehaviour:
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data:
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probeVolumeUploadDataL2CS: {fileID: 7200000, guid: 6196f34ed825db14b81fb3eb0ea8d931, type: 3}
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Expand All @@ -164,7 +164,7 @@ MonoBehaviour:
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Expand All @@ -174,13 +174,13 @@ MonoBehaviour:
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Expand Down
8 changes: 8 additions & 0 deletions Assets/uDesktopMascot/Motions.meta

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