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Merge pull request CombatExtended-Continued#3506 from CombatExtended-…
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…Continued/Pyrinth-Patch

Patch Pyrinth Mod
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N7Huntsman authored Oct 26, 2024
2 parents 830bdfd + 1b47144 commit 5502b77
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1 change: 1 addition & 0 deletions LoadFolders.xml
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Expand Up @@ -144,6 +144,7 @@
<li IfModActive="Nazgul.EisenhansPowerArmor">ModPatches/Eisenhans Power Armor</li>
<li IfModActive="Macca.eltexsuit">ModPatches/Eltex Bodysuit</li>
<li IfModActive="BlackMarket420.EnchantedSword">ModPatches/Enchanted Sword</li>
<li IfModActive="det.epochspyrinth">ModPatches/Epochs - Pyrinth</li>
<li IfModActive="Outremer.Epona">ModPatches/Epona Race</li>
<li IfModActive="Hauvega.EquiumsSeries.Equiums">ModPatches/Equium</li>
<li IfModActive="Erin.AuRa">ModPatches/Erin's Au Ra</li>
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<?xml version="1.0" encoding="utf-8"?>
<Patch>

<!-- ========== Pyrinth ========== -->

<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="DV_Pyrinth"]/statBases</xpath>
<value>
<Bulk>0.03</Bulk>
</value>
</Operation>

<!-- ========== Pyrinth Blade ========== -->

<!-- Patch stats -->

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="DV_MeleeWeapon_PyrinthBlade"]/tools</xpath>
<value>
<tools>
<li Class="CombatExtended.ToolCE">
<label>handle</label>
<capacities>
<li>Poke</li>
</capacities>
<power>4</power>
<cooldownTime>1.78</cooldownTime>
<chanceFactor>0.10</chanceFactor>
<armorPenetrationBlunt>1.0</armorPenetrationBlunt>
<linkedBodyPartsGroup>Handle</linkedBodyPartsGroup>
</li>
<li Class="CombatExtended.ToolCE">
<label>point</label>
<capacities>
<li>Stab</li>
</capacities>
<power>18</power>
<cooldownTime>1.62</cooldownTime>
<armorPenetrationBlunt>1.05</armorPenetrationBlunt>
<armorPenetrationSharp>2.05</armorPenetrationSharp>
<linkedBodyPartsGroup>Point</linkedBodyPartsGroup>
<extraMeleeDamages>
<li>
<def>Flame</def>
<amount>6</amount>
<chance>0.5</chance>
</li>
</extraMeleeDamages>
</li>
<li Class="CombatExtended.ToolCE">
<label>edge</label>
<capacities>
<li>Cut</li>
</capacities>
<power>40</power>
<cooldownTime>1.64</cooldownTime>
<armorPenetrationBlunt>3.27</armorPenetrationBlunt>
<armorPenetrationSharp>0.74</armorPenetrationSharp>
<linkedBodyPartsGroup>Edge</linkedBodyPartsGroup>
<extraMeleeDamages>
<li>
<def>Flame</def>
<amount>6</amount>
<chance>0.4</chance>
</li>
</extraMeleeDamages>
</li>
</tools>
</value>
</Operation>

<Operation Class="PatchOperationReplace">
<xpath>Defs/ThingDef[defName="DV_MeleeWeapon_PyrinthBlade"]/statBases/Mass</xpath>
<value>
<Mass>1.95</Mass>
<Bulk>8</Bulk>
<MeleeCounterParryBonus>0.7</MeleeCounterParryBonus>
</value>
</Operation>

<Operation Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="DV_MeleeWeapon_PyrinthBlade"]</xpath>
<value>
<equippedStatOffsets>
<MeleeCritChance>0.45</MeleeCritChance>
<MeleeParryChance>0.55</MeleeParryChance>
<MeleeDodgeChance>0.45</MeleeDodgeChance>
</equippedStatOffsets>
</value>
</Operation>

</Patch>
1 change: 1 addition & 0 deletions SupportedThirdPartyMods.md
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Expand Up @@ -192,6 +192,7 @@ Edge of Descension - Vanguard |
Edo Themed Expansion |
Eltex Bodysuit |
Enchanted Sword |
Epochs - Pyrinth |
Epona The centaur race |
Equiums Horse Race |
Erin's Au Ra |
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