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added header argument to necropolis gate (#1765)
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AlbertNanotracen authored May 1, 2024
1 parent fb30e4f commit 15acbe6
Showing 1 changed file with 1 addition and 1 deletion.
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Expand Up @@ -190,7 +190,7 @@ GLOBAL_DATUM(necropolis_gate, /obj/structure/necropolis_gate/legion_gate)
M.playsound_local(T, null, 100, FALSE, 0, FALSE, pressure_affected = FALSE, sound_to_use = legion_sound)
flash_color(M, flash_color = "#FF0000", flash_time = 50)
var/mutable_appearance/release_overlay = mutable_appearance('icons/effects/effects.dmi', "legiondoor")
notify_ghosts("Legion has been released in the [get_area(src)]!", source = src, alert_overlay = release_overlay, action = NOTIFY_JUMP, flashwindow = FALSE)
notify_ghosts("Legion has been released in the [get_area(src)]!", source = src, alert_overlay = release_overlay, action = NOTIFY_JUMP, flashwindow = FALSE, header="Something Interesting!")

/obj/effect/decal/necropolis_gate_decal
icon = 'icons/effects/96x96.dmi'
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