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[PORT] Footprint Sprites are BASED (on shoes and legs) #1304

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merged 4 commits into from
Feb 27, 2024

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KnigTheThrasher
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@KnigTheThrasher KnigTheThrasher commented Feb 27, 2024

About The Pull Request

Why It's Good For The Game

Makes footprints unique for some species. It's pretty easy to add support for more species if someone wants to sprite the prints.
(ex.Rattus and Satyrs)

Testing Screenshots

prints

Changelog

🆑 13spacemen, Kapu1178, KnigTheThrasher
refactor: Footprint sprites are now based on your shoes and legs, shoes have priority
image: Monkey legs now produce pawprints instead of footprints
add: Footprint support for simians and lizards
/:cl:

Footprint sprites no longer have to be the same "shoe" sprite, they are
now based on what shoes you're wearing and what legs you have
They are also renamed, i.e., if they're paws, they're called pawprints
and not footprints
Shoes have priority over legs
I have changed monkey legs to have paw footprints

Code is from DaedalusDock/daedalusdock#813,
except I renamed some defines and vars and tweaked it a bit

A future use for this is, adding human FOOT (not shoe) print sprites, so
people without shoes would make actual FEET print sprites
I didn't do this cuz I can't sprite, but it's possible now
Also didn't do this cuz I'd like to replace the existing footprints with
the more grimy Baystation footprints, they look much better, but that's
for a separate PR

Any lizard superfans could also sprite something for lizards, the
possibilities are endless
@dwasint dwasint merged commit 3addd1a into Monkestation:master Feb 27, 2024
19 of 20 checks passed
github-actions bot added a commit that referenced this pull request Feb 27, 2024
@KnigTheThrasher KnigTheThrasher deleted the prints branch February 28, 2024 13:25
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2 participants