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About The Pull Request
Ports:
tgstation/tgstation#79518
tgstation/tgstation#80805
tgstation/tgstation#83063 (At least most of it.)
Changes from the ports:
-Phasic junk rounds penetrate armor.
Why It's Good For The Game
Currently, pipeguns are simply worse versions of the guns that cargo can buy, this makes them boring. This rework makes them stand apart from other guns.
Changelog
🆑
balance: Reworks pipeguns to use an unpredictable 'junk round'. You won't know what you're shooting until you fire it.
add: Introduces a pistol version of the pipegun; the pipe pistol. It is inaccurate and does significantly less damage, but more portable and has more ammunition in the gun.
balance: Also improves the Regal varieties of these weapons. By a lot.
balance: More articles of clothing can be used to carry pipeguns in suit storage.
balance: The Icemoon Hermit comes with a Heroic Laser Musket instead of a Regal Pipegun.
remove: Improvised shells (the shotgun shell) has been replaced with improvised junk shells (which don't work with shotguns but do work with pipeguns).
qol: Bandolier can quick gather items now.
balance: Bandolier capacity increased to 24 and can carry .357 ammo now.
fix: Pipeguns no longer have floating bayonets
/:cl: