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Adds functionality for loading tactical guns tacticaly without needing to use your off hand #3070

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About The Pull Request

Lets guns with the tac_reloads var enabled be reloaded by using the gun on the magazine as well as the magazine on the gun. it has a half second do after and requires you to remain still.

The gun must use external magazines and be in a state where it can be reloaded.

I am open to increasing the do after more. For some reason tac_reloads is the default, which leads to some slightly silly outcomes, but nothing EXTREMELY concerning or straight broken.

Guns code structure is a twisted abomination that mocks the concept of object orientation. The entire ammo_box/magazine type exists only in its overrides and coders nightmares.

Why It's Good For The Game

Enables you to use some guns without a lot of hand and inventory shuffling. Warning: This is likely an unironic buff to nuke ops and somewhat a buff to security.

https://discord.com/channels/748354466335686736/1273411872170967072

It was a request.

Changelog

🆑
balance: Tactical guns can now be reloaded by using the gun on the magazine
balance: Even works with the secondary magazine on the bulldog shotgun!
/:cl:

@ThePooba
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ThePooba commented Sep 5, 2024

@Supermichael777 modularizzzzeeee

@Supermichael777
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Supermichael777 commented Sep 7, 2024

I will look into modularizing gun reloading, guns code is the words hottest mess.

@Supermichael777
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This should be ready

@Kitsunemitsu Kitsunemitsu added the Tweak change a thing to work a little different label Dec 9, 2024
@DexeeXI DexeeXI added Minor Expansion Some addons for a big new thing Balance perfectly balanced as all things should be labels Dec 17, 2024
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4 participants