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Reworks the loadout store UI to use a spritesheet #3704

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merged 1 commit into from
Oct 6, 2024

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@Absolucy Absolucy commented Oct 6, 2024

About The Pull Request

this makes the StoreManager (loadout store) UI use a spritesheet instead of getFlatIconing every single item in ui_static_data... yeah this was a huge source of lag.

Why It's Good For The Game

turns out, getFlatIcon in ui_static_data is very laggy! so let's not do that...

Changelog

🆑
fix: Reworks the loadout store UI to use a spritesheet, fixing a major source of lag.
/:cl:

@Absolucy Absolucy force-pushed the we-spritesheeting-this-mf branch from 5d374b8 to e1084d3 Compare October 6, 2024 05:19
@Absolucy Absolucy force-pushed the we-spritesheeting-this-mf branch from e1084d3 to 774e08c Compare October 6, 2024 05:21
@Absolucy Absolucy merged commit 828a7e0 into Monkestation:master Oct 6, 2024
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@Absolucy Absolucy deleted the we-spritesheeting-this-mf branch October 6, 2024 11:13
github-actions bot added a commit that referenced this pull request Oct 6, 2024
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