Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Nerfs Muur/Archangel armor. #4418

Merged
merged 2 commits into from
Dec 4, 2024
Merged

Conversation

Uristthedorf
Copy link
Contributor

@Uristthedorf Uristthedorf commented Nov 29, 2024

About The Pull Request

-Reduces Muur/Archangel bullet armor from 50 to 30.
-Reduces Muur/Archangel melee armor from 30 to 10.
-Does not touch Muur/Archangel's ability to COMPLETELY nullify armor penetration from projectiles.

Why It's Good For The Game

Muur armor already has good armor stats, excellent bullet armor, decent melee/laser armor, and to top that all off, it has the ability to COMPLETELY nullify the armor penetration of projectiles that hit it. This PR keeps that gimmick intact, while making the armor less overpowered.

Changelog

🆑
balance: Reduce Muur/Archangel bullet and melee armor.
/:cl:

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants