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Rebalance to "Throwing Arm" Quirk #496

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merged 3 commits into from
Nov 5, 2023
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SeaPlusPlush
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@SeaPlusPlush SeaPlusPlush commented Oct 28, 2023

About The Pull Request

In looking at the code, the throwing arm perk does exactly 2 things:

  • Throwing an item into a trash can normally has a 25% chance to bounce out. With the perk, you'll never miss.
  • With the perk, you can throw items 2 squares further normal. The default throw distance differs from item to item.

After speaking with Dexee, we feel like its more of a 5 point perk. I also updated the text so it clarifies "you'll never miss" means for trash cans.

Why It's Good For The Game

  • Clarifies description to make effect more apparent
  • Rebalances perk that is relatively niche yet is 2nd most expensive perk available

Changelog

  • Updated code\datums\quirks\positive_quirks.dm
  • Throwing Arm quirk cost changed from 7 to 5
  • Throwing Arm quirk description updated
    🆑 Senri
    balance: rebalanced Throwing Arm quirk
    /:cl:

@DexeeXI
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DexeeXI commented Oct 28, 2023

Throwing arm frankly does suck for 7 points to get 2 tiles of range and skip accuracy for trash can shots. 5 will still require you to have an investment to get it, but because the 2 tile range on throwing items can affect combat, the high(er) cost is better.

@dwasint dwasint merged commit 74d0655 into Monkestation:master Nov 5, 2023
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github-actions bot added a commit that referenced this pull request Nov 5, 2023
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3 participants